Cyrus Mod Loader
Loading...
Searching...
No Matches
CombatPetXPEffectTemplate.h
1#pragma once
2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/GameEffectTemplate.h>
4#include <Cyrus/Classes/PropertyClass.h>
5
7public:
8 std::string getLootTableName() { // Property Generated Getter
9 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x168);
10 }
11
12 void setLootTableName(std::string val) { // Property Generated Setter
13 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x168) = val;
14 }
15
16};
Definition CombatPetXPEffectTemplate.h:6
std::string getLootTableName()
Definition CombatPetXPEffectTemplate.h:8
void setLootTableName(std::string val)
Definition CombatPetXPEffectTemplate.h:12
Definition GameEffectTemplate.h:6