#include <GameEffectTemplate.h>
◆ getBIsOnPet()
bool GameEffectTemplate::getBIsOnPet |
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◆ getDuration()
double GameEffectTemplate::getDuration |
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◆ getEffectCategory()
std::string GameEffectTemplate::getEffectCategory |
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◆ getEffectName()
std::string GameEffectTemplate::getEffectName |
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◆ getIsPersistent()
bool GameEffectTemplate::getIsPersistent |
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◆ getIsPublic()
bool GameEffectTemplate::getIsPublic |
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◆ getOnAddFunctorName()
std::string GameEffectTemplate::getOnAddFunctorName |
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◆ getOnRemoveFunctorName()
std::string GameEffectTemplate::getOnRemoveFunctorName |
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◆ getSortOrder()
int GameEffectTemplate::getSortOrder |
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◆ getStackingCategories()
List< std::string > GameEffectTemplate::getStackingCategories |
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◆ getStackingRule()
STACKING_RULE GameEffectTemplate::getStackingRule |
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◆ getVisualEffectAddName()
std::string GameEffectTemplate::getVisualEffectAddName |
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◆ getVisualEffectRemoveName()
std::string GameEffectTemplate::getVisualEffectRemoveName |
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◆ setBIsOnPet()
void GameEffectTemplate::setBIsOnPet |
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bool | val | ) |
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◆ setDuration()
void GameEffectTemplate::setDuration |
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double | val | ) |
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◆ setEffectCategory()
void GameEffectTemplate::setEffectCategory |
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std::string | val | ) |
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◆ setEffectName()
void GameEffectTemplate::setEffectName |
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std::string | val | ) |
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◆ setIsPersistent()
void GameEffectTemplate::setIsPersistent |
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bool | val | ) |
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◆ setIsPublic()
void GameEffectTemplate::setIsPublic |
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bool | val | ) |
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◆ setOnAddFunctorName()
void GameEffectTemplate::setOnAddFunctorName |
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std::string | val | ) |
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◆ setOnRemoveFunctorName()
void GameEffectTemplate::setOnRemoveFunctorName |
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std::string | val | ) |
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◆ setSortOrder()
void GameEffectTemplate::setSortOrder |
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int | val | ) |
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◆ setStackingCategories()
void GameEffectTemplate::setStackingCategories |
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List< std::string > | val | ) |
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◆ setStackingRule()
void GameEffectTemplate::setStackingRule |
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STACKING_RULE | val | ) |
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◆ setVisualEffectAddName()
void GameEffectTemplate::setVisualEffectAddName |
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std::string | val | ) |
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◆ setVisualEffectRemoveName()
void GameEffectTemplate::setVisualEffectRemoveName |
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std::string | val | ) |
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