2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/PropertyClass.h>
4#include <Cyrus/Classes/SpellEffect.h>
9 return *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x70);
13 *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x70) = val;
17 return reinterpret_cast<SharedPointer<SpellEffect> *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x78);
21 *
reinterpret_cast<SharedPointer<SpellEffect> **
>(
reinterpret_cast<uintptr_t
>(
this) + 0x78) = val;
25 return reinterpret_cast<Vector<SharedPointer<SpellEffect>
> *>(
reinterpret_cast<uintptr_t
>(
this) + 0x88);
29 *
reinterpret_cast<Vector<SharedPointer<SpellEffect>
> **>(
reinterpret_cast<uintptr_t
>(
this) + 0x88) = val;
Definition CombatResolver.h:6
bool getBGlobalEffect()
Definition CombatResolver.h:8
void setBGlobalEffect(bool val)
Definition CombatResolver.h:12
void setBattlefieldEffects(Vector< SharedPointer< SpellEffect > > *val)
Definition CombatResolver.h:28
SharedPointer< SpellEffect > * getGlobalEffect()
Definition CombatResolver.h:16
Vector< SharedPointer< SpellEffect > > * getBattlefieldEffects()
Definition CombatResolver.h:24
void setGlobalEffect(SharedPointer< SpellEffect > *val)
Definition CombatResolver.h:20
Base class for all property classes, providing reflection and serialization functionality.
Definition PropertyClass.h:86