Cyrus Mod Loader
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CombatResolver Class Reference

#include <CombatResolver.h>

Inheritance diagram for CombatResolver:
PropertyClass

Public Member Functions

bool getBGlobalEffect ()
 
void setBGlobalEffect (bool val)
 
SharedPointer< SpellEffect > * getGlobalEffect ()
 
void setGlobalEffect (SharedPointer< SpellEffect > *val)
 
Vector< SharedPointer< SpellEffect > > * getBattlefieldEffects ()
 
void setBattlefieldEffects (Vector< SharedPointer< SpellEffect > > *val)
 
- Public Member Functions inherited from PropertyClass
virtual char * getClassName ()=0
 Gets the class name of the derived class in the format class T[*].
 
virtual void * getPropertyList ()=0
 Constructs and caches the PropertyList for the derived class, adding all reflected members and member functions.
 
virtual bool copy (uint32_t a1)=0
 Copies the property class data.
 
virtual void * serialize (void *a2, uint32_t a3)=0
 Serializes the derived class's PropertyList as XML.
 
virtual bool onCreated ()=0
 Called when the PropertyClass is created.
 
template<typename T >
CYRUS T * as ()
 Casts this to a pointer of type T.
 
virtual void onPostLoad ()=0
 Called when the PropertyClass is loaded, i.e., initialize is called and onCreated has finished.
 
virtual void onFinalizeLoad ()=0
 
virtual bool shouldNotSerialize ()=0
 Determines if the PropertyClass should not be serialized.
 

Member Function Documentation

◆ getBattlefieldEffects()

Vector< SharedPointer< SpellEffect > > * CombatResolver::getBattlefieldEffects ( )
inline

◆ getBGlobalEffect()

bool CombatResolver::getBGlobalEffect ( )
inline

◆ getGlobalEffect()

SharedPointer< SpellEffect > * CombatResolver::getGlobalEffect ( )
inline

◆ setBattlefieldEffects()

void CombatResolver::setBattlefieldEffects ( Vector< SharedPointer< SpellEffect > > * val)
inline

◆ setBGlobalEffect()

void CombatResolver::setBGlobalEffect ( bool val)
inline

◆ setGlobalEffect()

void CombatResolver::setGlobalEffect ( SharedPointer< SpellEffect > * val)
inline