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CustomEmoteBehaviorTemplate.h
1#pragma once
2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/BehaviorTemplate.h>
4#include <Cyrus/Classes/PropertyClass.h>
5#include <Cyrus/Enums/CustomEmoteType.h>
6
8public:
9 std::string getAnimation1() { // Property Generated Getter
10 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x78);
11 }
12
13 void setAnimation1(std::string val) { // Property Generated Setter
14 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x78) = val;
15 }
16
17 std::string getAnimation2() { // Property Generated Getter
18 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x98);
19 }
20
21 void setAnimation2(std::string val) { // Property Generated Setter
22 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x98) = val;
23 }
24
25 std::string getSound1() { // Property Generated Getter
26 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0xB8);
27 }
28
29 void setSound1(std::string val) { // Property Generated Setter
30 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0xB8) = val;
31 }
32
33 std::string getSound2() { // Property Generated Getter
34 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0xD8);
35 }
36
37 void setSound2(std::string val) { // Property Generated Setter
38 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0xD8) = val;
39 }
40
41 std::string getEmoteText() { // Property Generated Getter
42 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0xF8);
43 }
44
45 void setEmoteText(std::string val) { // Property Generated Setter
46 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0xF8) = val;
47 }
48
49 CustomEmoteType getEmoteType() { // Property Generated Getter
50 return *reinterpret_cast<CustomEmoteType*>(reinterpret_cast<uintptr_t>(this) + 0x118);
51 }
52
53 void setEmoteType(CustomEmoteType val) { // Property Generated Setter
54 *reinterpret_cast<CustomEmoteType*>(reinterpret_cast<uintptr_t>(this) + 0x118) = val;
55 }
56
57 bool getIsMemberEmote() { // Property Generated Getter
58 return *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x11C);
59 }
60
61 void setIsMemberEmote(bool val) { // Property Generated Setter
62 *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x11C) = val;
63 }
64
65 bool getIsDefaultEmote() { // Property Generated Getter
66 return *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x11D);
67 }
68
69 void setIsDefaultEmote(bool val) { // Property Generated Setter
70 *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x11D) = val;
71 }
72
73 int getBitFieldNumber() { // Property Generated Getter
74 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x120);
75 }
76
77 void setBitFieldNumber(int val) { // Property Generated Setter
78 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x120) = val;
79 }
80
81};
Definition BehaviorTemplate.h:13
Definition CustomEmoteBehaviorTemplate.h:7
void setEmoteType(CustomEmoteType val)
Definition CustomEmoteBehaviorTemplate.h:53
std::string getEmoteText()
Definition CustomEmoteBehaviorTemplate.h:41
std::string getAnimation2()
Definition CustomEmoteBehaviorTemplate.h:17
void setSound2(std::string val)
Definition CustomEmoteBehaviorTemplate.h:37
std::string getAnimation1()
Definition CustomEmoteBehaviorTemplate.h:9
void setAnimation2(std::string val)
Definition CustomEmoteBehaviorTemplate.h:21
bool getIsMemberEmote()
Definition CustomEmoteBehaviorTemplate.h:57
int getBitFieldNumber()
Definition CustomEmoteBehaviorTemplate.h:73
bool getIsDefaultEmote()
Definition CustomEmoteBehaviorTemplate.h:65
void setIsDefaultEmote(bool val)
Definition CustomEmoteBehaviorTemplate.h:69
CustomEmoteType getEmoteType()
Definition CustomEmoteBehaviorTemplate.h:49
void setBitFieldNumber(int val)
Definition CustomEmoteBehaviorTemplate.h:77
void setAnimation1(std::string val)
Definition CustomEmoteBehaviorTemplate.h:13
void setEmoteText(std::string val)
Definition CustomEmoteBehaviorTemplate.h:45
void setSound1(std::string val)
Definition CustomEmoteBehaviorTemplate.h:29
void setIsMemberEmote(bool val)
Definition CustomEmoteBehaviorTemplate.h:61
std::string getSound1()
Definition CustomEmoteBehaviorTemplate.h:25
std::string getSound2()
Definition CustomEmoteBehaviorTemplate.h:33