#include <CustomEmoteBehaviorTemplate.h>
◆ getAnimation1()
std::string CustomEmoteBehaviorTemplate::getAnimation1 |
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◆ getAnimation2()
std::string CustomEmoteBehaviorTemplate::getAnimation2 |
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◆ getBitFieldNumber()
int CustomEmoteBehaviorTemplate::getBitFieldNumber |
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◆ getEmoteText()
std::string CustomEmoteBehaviorTemplate::getEmoteText |
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◆ getEmoteType()
CustomEmoteType CustomEmoteBehaviorTemplate::getEmoteType |
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◆ getIsDefaultEmote()
bool CustomEmoteBehaviorTemplate::getIsDefaultEmote |
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◆ getIsMemberEmote()
bool CustomEmoteBehaviorTemplate::getIsMemberEmote |
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◆ getSound1()
std::string CustomEmoteBehaviorTemplate::getSound1 |
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◆ getSound2()
std::string CustomEmoteBehaviorTemplate::getSound2 |
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◆ setAnimation1()
void CustomEmoteBehaviorTemplate::setAnimation1 |
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std::string | val | ) |
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◆ setAnimation2()
void CustomEmoteBehaviorTemplate::setAnimation2 |
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std::string | val | ) |
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◆ setBitFieldNumber()
void CustomEmoteBehaviorTemplate::setBitFieldNumber |
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int | val | ) |
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◆ setEmoteText()
void CustomEmoteBehaviorTemplate::setEmoteText |
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std::string | val | ) |
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◆ setEmoteType()
void CustomEmoteBehaviorTemplate::setEmoteType |
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CustomEmoteType | val | ) |
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◆ setIsDefaultEmote()
void CustomEmoteBehaviorTemplate::setIsDefaultEmote |
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bool | val | ) |
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◆ setIsMemberEmote()
void CustomEmoteBehaviorTemplate::setIsMemberEmote |
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bool | val | ) |
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◆ setSound1()
void CustomEmoteBehaviorTemplate::setSound1 |
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std::string | val | ) |
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◆ setSound2()
void CustomEmoteBehaviorTemplate::setSound2 |
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std::string | val | ) |
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