Cyrus Mod Loader
Loading...
Searching...
No Matches
CustomEmoteBehaviorTemplate Class Reference

#include <CustomEmoteBehaviorTemplate.h>

Inheritance diagram for CustomEmoteBehaviorTemplate:
BehaviorTemplate PropertyClass

Public Member Functions

std::string getAnimation1 ()
 
void setAnimation1 (std::string val)
 
std::string getAnimation2 ()
 
void setAnimation2 (std::string val)
 
std::string getSound1 ()
 
void setSound1 (std::string val)
 
std::string getSound2 ()
 
void setSound2 (std::string val)
 
std::string getEmoteText ()
 
void setEmoteText (std::string val)
 
CustomEmoteType getEmoteType ()
 
void setEmoteType (CustomEmoteType val)
 
bool getIsMemberEmote ()
 
void setIsMemberEmote (bool val)
 
bool getIsDefaultEmote ()
 
void setIsDefaultEmote (bool val)
 
int getBitFieldNumber ()
 
void setBitFieldNumber (int val)
 
- Public Member Functions inherited from PropertyClass
virtual char * getClassName ()=0
 Gets the class name of the derived class in the format class T[*].
 
virtual void * getPropertyList ()=0
 Constructs and caches the PropertyList for the derived class, adding all reflected members and member functions.
 
virtual bool copy (uint32_t a1)=0
 Copies the property class data.
 
virtual void * serialize (void *a2, uint32_t a3)=0
 Serializes the derived class's PropertyList as XML.
 
virtual bool onCreated ()=0
 Called when the PropertyClass is created.
 
template<typename T >
CYRUS T * as ()
 Casts this to a pointer of type T.
 
virtual void onPostLoad ()=0
 Called when the PropertyClass is loaded, i.e., initialize is called and onCreated has finished.
 
virtual void onFinalizeLoad ()=0
 
virtual bool shouldNotSerialize ()=0
 Determines if the PropertyClass should not be serialized.
 

Additional Inherited Members

- Public Attributes inherited from BehaviorTemplate
std::string name
 

Member Function Documentation

◆ getAnimation1()

std::string CustomEmoteBehaviorTemplate::getAnimation1 ( )
inline

◆ getAnimation2()

std::string CustomEmoteBehaviorTemplate::getAnimation2 ( )
inline

◆ getBitFieldNumber()

int CustomEmoteBehaviorTemplate::getBitFieldNumber ( )
inline

◆ getEmoteText()

std::string CustomEmoteBehaviorTemplate::getEmoteText ( )
inline

◆ getEmoteType()

CustomEmoteType CustomEmoteBehaviorTemplate::getEmoteType ( )
inline

◆ getIsDefaultEmote()

bool CustomEmoteBehaviorTemplate::getIsDefaultEmote ( )
inline

◆ getIsMemberEmote()

bool CustomEmoteBehaviorTemplate::getIsMemberEmote ( )
inline

◆ getSound1()

std::string CustomEmoteBehaviorTemplate::getSound1 ( )
inline

◆ getSound2()

std::string CustomEmoteBehaviorTemplate::getSound2 ( )
inline

◆ setAnimation1()

void CustomEmoteBehaviorTemplate::setAnimation1 ( std::string val)
inline

◆ setAnimation2()

void CustomEmoteBehaviorTemplate::setAnimation2 ( std::string val)
inline

◆ setBitFieldNumber()

void CustomEmoteBehaviorTemplate::setBitFieldNumber ( int val)
inline

◆ setEmoteText()

void CustomEmoteBehaviorTemplate::setEmoteText ( std::string val)
inline

◆ setEmoteType()

void CustomEmoteBehaviorTemplate::setEmoteType ( CustomEmoteType val)
inline

◆ setIsDefaultEmote()

void CustomEmoteBehaviorTemplate::setIsDefaultEmote ( bool val)
inline

◆ setIsMemberEmote()

void CustomEmoteBehaviorTemplate::setIsMemberEmote ( bool val)
inline

◆ setSound1()

void CustomEmoteBehaviorTemplate::setSound1 ( std::string val)
inline

◆ setSound2()

void CustomEmoteBehaviorTemplate::setSound2 ( std::string val)
inline