2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/DoodleDoug.h>
4#include <Cyrus/Classes/PropertyClass.h>
5#include <Cyrus/Classes/WinAnimMoveToLocation.h>
6#include <Cyrus/Classes/WinAnimMoveToLocationSpeed.h>
7#include <Cyrus/Classes/WindowAnimation.h>
12 return *
reinterpret_cast<DoodleDoug__DdDirection*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x70);
16 *
reinterpret_cast<DoodleDoug__DdDirection*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x70) = val;
20 return *
reinterpret_cast<DoodleDoug__DdDirection*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x74);
24 *
reinterpret_cast<DoodleDoug__DdDirection*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x74) = val;
28 return *
reinterpret_cast<Point<int>*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x78);
32 *
reinterpret_cast<Point<int>*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x78) = val;
36 return reinterpret_cast<DoodleDoug* *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x88);
40 *
reinterpret_cast<DoodleDoug* **
>(
reinterpret_cast<uintptr_t
>(
this) + 0x88) = val;
45 FunctionPointerType inner =
reinterpret_cast<FunctionPointerType
>(__SHARED::base + 0xF42610);
46 return inner(
this, a0, a1, a2);
Definition DdWinAnimMoveMob.h:9
void setFacing(DoodleDoug__DdDirection val)
Definition DdWinAnimMoveMob.h:15
void setMyBoard(DoodleDoug **val)
Definition DdWinAnimMoveMob.h:39
void setNextWaypoint(Point< int > val)
Definition DdWinAnimMoveMob.h:31
void InitializeAnimation(int a0, float a1, DoodleDoug a2)
Definition DdWinAnimMoveMob.h:43
DoodleDoug__DdDirection getFacing()
Definition DdWinAnimMoveMob.h:11
void setCameFrom(DoodleDoug__DdDirection val)
Definition DdWinAnimMoveMob.h:23
Point< int > getNextWaypoint()
Definition DdWinAnimMoveMob.h:27
DoodleDoug__DdDirection getCameFrom()
Definition DdWinAnimMoveMob.h:19
DoodleDoug ** getMyBoard()
Definition DdWinAnimMoveMob.h:35
Definition DoodleDoug.h:8
Definition WinAnimMoveToLocationSpeed.h:7