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DeedBehaviorTemplate.h
1#pragma once
2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/BehaviorTemplate.h>
4#include <Cyrus/Classes/PropertyClass.h>
5
7public:
8 std::string getLotWorldZone() { // Property Generated Getter
9 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x78);
10 }
11
12 void setLotWorldZone(std::string val) { // Property Generated Setter
13 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x78) = val;
14 }
15
16 int getItemLimit() { // Property Generated Getter
17 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x98);
18 }
19
20 void setItemLimit(int val) { // Property Generated Setter
21 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x98) = val;
22 }
23
24 unsigned int getStructureTemplateID() { // Property Generated Getter
25 return *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0x9C);
26 }
27
28 void setStructureTemplateID(unsigned int val) { // Property Generated Setter
29 *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0x9C) = val;
30 }
31
32 std::string getPreviewWorldZone() { // Property Generated Getter
33 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0xA0);
34 }
35
36 void setPreviewWorldZone(std::string val) { // Property Generated Setter
37 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0xA0) = val;
38 }
39
40 std::string getInitialItemLayoutFile() { // Property Generated Getter
41 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0xC0);
42 }
43
44 void setInitialItemLayoutFile(std::string val) { // Property Generated Setter
45 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0xC0) = val;
46 }
47
48 unsigned int getAlternateDeedTemplateID() { // Property Generated Getter
49 return *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0xE0);
50 }
51
52 void setAlternateDeedTemplateID(unsigned int val) { // Property Generated Setter
53 *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0xE0) = val;
54 }
55
56 int getCastleBlockLimit() { // Property Generated Getter
57 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0xE4);
58 }
59
60 void setCastleBlockLimit(int val) { // Property Generated Setter
61 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0xE4) = val;
62 }
63
64};
Definition BehaviorTemplate.h:13
Definition DeedBehaviorTemplate.h:6
std::string getPreviewWorldZone()
Definition DeedBehaviorTemplate.h:32
void setCastleBlockLimit(int val)
Definition DeedBehaviorTemplate.h:60
void setItemLimit(int val)
Definition DeedBehaviorTemplate.h:20
std::string getLotWorldZone()
Definition DeedBehaviorTemplate.h:8
void setStructureTemplateID(unsigned int val)
Definition DeedBehaviorTemplate.h:28
void setLotWorldZone(std::string val)
Definition DeedBehaviorTemplate.h:12
void setPreviewWorldZone(std::string val)
Definition DeedBehaviorTemplate.h:36
int getCastleBlockLimit()
Definition DeedBehaviorTemplate.h:56
void setInitialItemLayoutFile(std::string val)
Definition DeedBehaviorTemplate.h:44
unsigned int getStructureTemplateID()
Definition DeedBehaviorTemplate.h:24
int getItemLimit()
Definition DeedBehaviorTemplate.h:16
unsigned int getAlternateDeedTemplateID()
Definition DeedBehaviorTemplate.h:48
std::string getInitialItemLayoutFile()
Definition DeedBehaviorTemplate.h:40
void setAlternateDeedTemplateID(unsigned int val)
Definition DeedBehaviorTemplate.h:52