2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/PropertyClass.h>
8 return *
reinterpret_cast<gid*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48);
12 *
reinterpret_cast<gid*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48) = val;
16 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x50);
20 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x50) = val;
24 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x54);
28 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x54) = val;
32 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x58);
36 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x58) = val;
40 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x5C);
44 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x5C) = val;
48 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x60);
52 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x60) = val;
56 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x64);
60 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x64) = val;
64 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x68);
68 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x68) = val;
72 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x6C);
76 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x6C) = val;
80 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x70);
84 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x70) = val;
88 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x74);
92 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x74) = val;
96 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x78);
100 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x78) = val;
104 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x7C);
108 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x7C) = val;
112 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x80);
116 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x80) = val;
120 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x84);
124 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x84) = val;
Definition DiegoPlayerStats.h:5
void setKillCount(int val)
Definition DiegoPlayerStats.h:83
int getOffenseSpells()
Definition DiegoPlayerStats.h:103
void setTeamID(int val)
Definition DiegoPlayerStats.h:19
int getTeamID()
Definition DiegoPlayerStats.h:15
void setHealingIncoming(float val)
Definition DiegoPlayerStats.h:75
int getMaxHealth()
Definition DiegoPlayerStats.h:23
float getHealingIncoming()
Definition DiegoPlayerStats.h:71
gid getParticipantID()
Definition DiegoPlayerStats.h:7
void setMaxHealth(int val)
Definition DiegoPlayerStats.h:27
void setOffenseShadow(int val)
Definition DiegoPlayerStats.h:123
void setDamageOutgoing(float val)
Definition DiegoPlayerStats.h:51
int getOffenseNormal()
Definition DiegoPlayerStats.h:111
int getShadowPipsSpent()
Definition DiegoPlayerStats.h:39
void setDamageIncoming(float val)
Definition DiegoPlayerStats.h:59
void setPipsSpent(int val)
Definition DiegoPlayerStats.h:35
void setOffenseNormal(int val)
Definition DiegoPlayerStats.h:115
void setFizzles(int val)
Definition DiegoPlayerStats.h:99
void setOffenseSpells(int val)
Definition DiegoPlayerStats.h:107
int getKillCount()
Definition DiegoPlayerStats.h:79
int getOffenseShadow()
Definition DiegoPlayerStats.h:119
int getFizzles()
Definition DiegoPlayerStats.h:95
float getHealingOutgoing()
Definition DiegoPlayerStats.h:63
float getDamageIncoming()
Definition DiegoPlayerStats.h:55
int getSpellsCast()
Definition DiegoPlayerStats.h:87
void setSpellsCast(int val)
Definition DiegoPlayerStats.h:91
void setShadowPipsSpent(int val)
Definition DiegoPlayerStats.h:43
void setHealingOutgoing(float val)
Definition DiegoPlayerStats.h:67
float getDamageOutgoing()
Definition DiegoPlayerStats.h:47
void setParticipantID(gid val)
Definition DiegoPlayerStats.h:11
int getPipsSpent()
Definition DiegoPlayerStats.h:31
Base class for all property classes, providing reflection and serialization functionality.
Definition PropertyClass.h:86