Cyrus Mod Loader
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DiegoPlayerStats Class Reference

#include <DiegoPlayerStats.h>

Inheritance diagram for DiegoPlayerStats:
PropertyClass

Public Member Functions

gid getParticipantID ()
 
void setParticipantID (gid val)
 
int getTeamID ()
 
void setTeamID (int val)
 
int getMaxHealth ()
 
void setMaxHealth (int val)
 
int getPipsSpent ()
 
void setPipsSpent (int val)
 
int getShadowPipsSpent ()
 
void setShadowPipsSpent (int val)
 
float getDamageOutgoing ()
 
void setDamageOutgoing (float val)
 
float getDamageIncoming ()
 
void setDamageIncoming (float val)
 
float getHealingOutgoing ()
 
void setHealingOutgoing (float val)
 
float getHealingIncoming ()
 
void setHealingIncoming (float val)
 
int getKillCount ()
 
void setKillCount (int val)
 
int getSpellsCast ()
 
void setSpellsCast (int val)
 
int getFizzles ()
 
void setFizzles (int val)
 
int getOffenseSpells ()
 
void setOffenseSpells (int val)
 
int getOffenseNormal ()
 
void setOffenseNormal (int val)
 
int getOffenseShadow ()
 
void setOffenseShadow (int val)
 
- Public Member Functions inherited from PropertyClass
virtual char * getClassName ()=0
 Gets the class name of the derived class in the format class T[*].
 
virtual void * getPropertyList ()=0
 Constructs and caches the PropertyList for the derived class, adding all reflected members and member functions.
 
virtual bool copy (uint32_t a1)=0
 Copies the property class data.
 
virtual void * serialize (void *a2, uint32_t a3)=0
 Serializes the derived class's PropertyList as XML.
 
virtual bool onCreated ()=0
 Called when the PropertyClass is created.
 
template<typename T >
CYRUS T * as ()
 Casts this to a pointer of type T.
 
virtual void onPostLoad ()=0
 Called when the PropertyClass is loaded, i.e., initialize is called and onCreated has finished.
 
virtual void onFinalizeLoad ()=0
 
virtual bool shouldNotSerialize ()=0
 Determines if the PropertyClass should not be serialized.
 

Member Function Documentation

◆ getDamageIncoming()

float DiegoPlayerStats::getDamageIncoming ( )
inline

◆ getDamageOutgoing()

float DiegoPlayerStats::getDamageOutgoing ( )
inline

◆ getFizzles()

int DiegoPlayerStats::getFizzles ( )
inline

◆ getHealingIncoming()

float DiegoPlayerStats::getHealingIncoming ( )
inline

◆ getHealingOutgoing()

float DiegoPlayerStats::getHealingOutgoing ( )
inline

◆ getKillCount()

int DiegoPlayerStats::getKillCount ( )
inline

◆ getMaxHealth()

int DiegoPlayerStats::getMaxHealth ( )
inline

◆ getOffenseNormal()

int DiegoPlayerStats::getOffenseNormal ( )
inline

◆ getOffenseShadow()

int DiegoPlayerStats::getOffenseShadow ( )
inline

◆ getOffenseSpells()

int DiegoPlayerStats::getOffenseSpells ( )
inline

◆ getParticipantID()

gid DiegoPlayerStats::getParticipantID ( )
inline

◆ getPipsSpent()

int DiegoPlayerStats::getPipsSpent ( )
inline

◆ getShadowPipsSpent()

int DiegoPlayerStats::getShadowPipsSpent ( )
inline

◆ getSpellsCast()

int DiegoPlayerStats::getSpellsCast ( )
inline

◆ getTeamID()

int DiegoPlayerStats::getTeamID ( )
inline

◆ setDamageIncoming()

void DiegoPlayerStats::setDamageIncoming ( float val)
inline

◆ setDamageOutgoing()

void DiegoPlayerStats::setDamageOutgoing ( float val)
inline

◆ setFizzles()

void DiegoPlayerStats::setFizzles ( int val)
inline

◆ setHealingIncoming()

void DiegoPlayerStats::setHealingIncoming ( float val)
inline

◆ setHealingOutgoing()

void DiegoPlayerStats::setHealingOutgoing ( float val)
inline

◆ setKillCount()

void DiegoPlayerStats::setKillCount ( int val)
inline

◆ setMaxHealth()

void DiegoPlayerStats::setMaxHealth ( int val)
inline

◆ setOffenseNormal()

void DiegoPlayerStats::setOffenseNormal ( int val)
inline

◆ setOffenseShadow()

void DiegoPlayerStats::setOffenseShadow ( int val)
inline

◆ setOffenseSpells()

void DiegoPlayerStats::setOffenseSpells ( int val)
inline

◆ setParticipantID()

void DiegoPlayerStats::setParticipantID ( gid val)
inline

◆ setPipsSpent()

void DiegoPlayerStats::setPipsSpent ( int val)
inline

◆ setShadowPipsSpent()

void DiegoPlayerStats::setShadowPipsSpent ( int val)
inline

◆ setSpellsCast()

void DiegoPlayerStats::setSpellsCast ( int val)
inline

◆ setTeamID()

void DiegoPlayerStats::setTeamID ( int val)
inline