2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/BehaviorTemplate.h>
4#include <Cyrus/Classes/PropertyClass.h>
9 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x78);
13 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x78) = val;
17 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x7C);
21 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x7C) = val;
25 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x80);
29 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x80) = val;
33 return *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x84);
37 *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x84) = val;
41 return *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x85);
45 *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x85) = val;
49 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x88);
53 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x88) = val;
57 return *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x90);
61 *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x90) = val;
65 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xB0);
69 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xB0) = val;
73 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xB4);
77 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xB4) = val;
81 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xB8);
85 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xB8) = val;
Definition BehaviorTemplate.h:13
Definition FurnitureInfoBehaviorTemplate.h:6
void setRotate(bool val)
Definition FurnitureInfoBehaviorTemplate.h:36
void setTextureIndex(int val)
Definition FurnitureInfoBehaviorTemplate.h:52
float getYaw()
Definition FurnitureInfoBehaviorTemplate.h:8
void setPitch(float val)
Definition FurnitureInfoBehaviorTemplate.h:20
bool getBounce()
Definition FurnitureInfoBehaviorTemplate.h:40
void setRoll(float val)
Definition FurnitureInfoBehaviorTemplate.h:28
bool getRotate()
Definition FurnitureInfoBehaviorTemplate.h:32
int getTextureIndex()
Definition FurnitureInfoBehaviorTemplate.h:48
float getPitch()
Definition FurnitureInfoBehaviorTemplate.h:16
float getCameraOffsetZ()
Definition FurnitureInfoBehaviorTemplate.h:80
void setTextureFilename(std::string val)
Definition FurnitureInfoBehaviorTemplate.h:60
void setCameraOffsetY(float val)
Definition FurnitureInfoBehaviorTemplate.h:76
void setCameraOffsetX(float val)
Definition FurnitureInfoBehaviorTemplate.h:68
float getCameraOffsetY()
Definition FurnitureInfoBehaviorTemplate.h:72
float getRoll()
Definition FurnitureInfoBehaviorTemplate.h:24
std::string getTextureFilename()
Definition FurnitureInfoBehaviorTemplate.h:56
void setYaw(float val)
Definition FurnitureInfoBehaviorTemplate.h:12
void setCameraOffsetZ(float val)
Definition FurnitureInfoBehaviorTemplate.h:84
float getCameraOffsetX()
Definition FurnitureInfoBehaviorTemplate.h:64
void setBounce(bool val)
Definition FurnitureInfoBehaviorTemplate.h:44