#include <FurnitureInfoBehaviorTemplate.h>
◆ getBounce()
bool FurnitureInfoBehaviorTemplate::getBounce |
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◆ getCameraOffsetX()
float FurnitureInfoBehaviorTemplate::getCameraOffsetX |
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◆ getCameraOffsetY()
float FurnitureInfoBehaviorTemplate::getCameraOffsetY |
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◆ getCameraOffsetZ()
float FurnitureInfoBehaviorTemplate::getCameraOffsetZ |
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◆ getPitch()
float FurnitureInfoBehaviorTemplate::getPitch |
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◆ getRoll()
float FurnitureInfoBehaviorTemplate::getRoll |
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◆ getRotate()
bool FurnitureInfoBehaviorTemplate::getRotate |
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◆ getTextureFilename()
std::string FurnitureInfoBehaviorTemplate::getTextureFilename |
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◆ getTextureIndex()
int FurnitureInfoBehaviorTemplate::getTextureIndex |
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◆ getYaw()
float FurnitureInfoBehaviorTemplate::getYaw |
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◆ setBounce()
void FurnitureInfoBehaviorTemplate::setBounce |
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bool | val | ) |
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◆ setCameraOffsetX()
void FurnitureInfoBehaviorTemplate::setCameraOffsetX |
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float | val | ) |
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◆ setCameraOffsetY()
void FurnitureInfoBehaviorTemplate::setCameraOffsetY |
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float | val | ) |
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◆ setCameraOffsetZ()
void FurnitureInfoBehaviorTemplate::setCameraOffsetZ |
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float | val | ) |
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◆ setPitch()
void FurnitureInfoBehaviorTemplate::setPitch |
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float | val | ) |
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◆ setRoll()
void FurnitureInfoBehaviorTemplate::setRoll |
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float | val | ) |
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◆ setRotate()
void FurnitureInfoBehaviorTemplate::setRotate |
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bool | val | ) |
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◆ setTextureFilename()
void FurnitureInfoBehaviorTemplate::setTextureFilename |
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std::string | val | ) |
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◆ setTextureIndex()
void FurnitureInfoBehaviorTemplate::setTextureIndex |
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int | val | ) |
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◆ setYaw()
void FurnitureInfoBehaviorTemplate::setYaw |
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float | val | ) |
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