#include <FurnitureInfoBehaviorTemplate.h>
◆ getBounce()
| bool FurnitureInfoBehaviorTemplate::getBounce |
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◆ getCameraOffsetX()
| float FurnitureInfoBehaviorTemplate::getCameraOffsetX |
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◆ getCameraOffsetY()
| float FurnitureInfoBehaviorTemplate::getCameraOffsetY |
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◆ getCameraOffsetZ()
| float FurnitureInfoBehaviorTemplate::getCameraOffsetZ |
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◆ getPitch()
| float FurnitureInfoBehaviorTemplate::getPitch |
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◆ getRoll()
| float FurnitureInfoBehaviorTemplate::getRoll |
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◆ getRotate()
| bool FurnitureInfoBehaviorTemplate::getRotate |
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◆ getTextureFilename()
| std::string FurnitureInfoBehaviorTemplate::getTextureFilename |
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◆ getTextureIndex()
| int FurnitureInfoBehaviorTemplate::getTextureIndex |
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◆ getYaw()
| float FurnitureInfoBehaviorTemplate::getYaw |
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◆ setBounce()
| void FurnitureInfoBehaviorTemplate::setBounce |
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bool | val | ) |
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◆ setCameraOffsetX()
| void FurnitureInfoBehaviorTemplate::setCameraOffsetX |
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float | val | ) |
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◆ setCameraOffsetY()
| void FurnitureInfoBehaviorTemplate::setCameraOffsetY |
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float | val | ) |
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◆ setCameraOffsetZ()
| void FurnitureInfoBehaviorTemplate::setCameraOffsetZ |
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float | val | ) |
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◆ setPitch()
| void FurnitureInfoBehaviorTemplate::setPitch |
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float | val | ) |
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◆ setRoll()
| void FurnitureInfoBehaviorTemplate::setRoll |
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float | val | ) |
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◆ setRotate()
| void FurnitureInfoBehaviorTemplate::setRotate |
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bool | val | ) |
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◆ setTextureFilename()
| void FurnitureInfoBehaviorTemplate::setTextureFilename |
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std::string | val | ) |
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◆ setTextureIndex()
| void FurnitureInfoBehaviorTemplate::setTextureIndex |
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int | val | ) |
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◆ setYaw()
| void FurnitureInfoBehaviorTemplate::setYaw |
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float | val | ) |
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