Cyrus Mod Loader
Loading...
Searching...
No Matches
GameEffectBase.h
1#pragma once
2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/PropertyClass.h>
4
6public:
7 double getCurrentTickCount() { // Property Generated Getter
8 return *reinterpret_cast<double*>(reinterpret_cast<uintptr_t>(this) + 0x50);
9 }
10
11 void setCurrentTickCount(double val) { // Property Generated Setter
12 *reinterpret_cast<double*>(reinterpret_cast<uintptr_t>(this) + 0x50) = val;
13 }
14
15 unsigned int getEffectNameID() { // Property Generated Getter
16 return *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0x60);
17 }
18
19 void setEffectNameID(unsigned int val) { // Property Generated Setter
20 *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0x60) = val;
21 }
22
23 bool getBIsOnPet() { // Property Generated Getter
24 return *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x49);
25 }
26
27 void setBIsOnPet(bool val) { // Property Generated Setter
28 *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x49) = val;
29 }
30
31 gid getOriginatorID() { // Property Generated Getter
32 return *reinterpret_cast<gid*>(reinterpret_cast<uintptr_t>(this) + 0x68);
33 }
34
35 void setOriginatorID(gid val) { // Property Generated Setter
36 *reinterpret_cast<gid*>(reinterpret_cast<uintptr_t>(this) + 0x68) = val;
37 }
38
39 unsigned int getItemSlotID() { // Property Generated Getter
40 return *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0x70);
41 }
42
43 void setItemSlotID(unsigned int val) { // Property Generated Setter
44 *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0x70) = val;
45 }
46
47 int getInternalID() { // Property Generated Getter
48 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x5C);
49 }
50
51 void setInternalID(int val) { // Property Generated Setter
52 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x5C) = val;
53 }
54
55 unsigned int getEndTime() { // Property Generated Getter
56 return *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0x58);
57 }
58
59 void setEndTime(unsigned int val) { // Property Generated Setter
60 *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0x58) = val;
61 }
62
63};
Definition GameEffectBase.h:5
bool getBIsOnPet()
Definition GameEffectBase.h:23
int getInternalID()
Definition GameEffectBase.h:47
unsigned int getEndTime()
Definition GameEffectBase.h:55
void setBIsOnPet(bool val)
Definition GameEffectBase.h:27
void setOriginatorID(gid val)
Definition GameEffectBase.h:35
double getCurrentTickCount()
Definition GameEffectBase.h:7
unsigned int getItemSlotID()
Definition GameEffectBase.h:39
void setEffectNameID(unsigned int val)
Definition GameEffectBase.h:19
void setCurrentTickCount(double val)
Definition GameEffectBase.h:11
void setEndTime(unsigned int val)
Definition GameEffectBase.h:59
unsigned int getEffectNameID()
Definition GameEffectBase.h:15
void setInternalID(int val)
Definition GameEffectBase.h:51
void setItemSlotID(unsigned int val)
Definition GameEffectBase.h:43
gid getOriginatorID()
Definition GameEffectBase.h:31
Base class for all property classes, providing reflection and serialization functionality.
Definition PropertyClass.h:86