#include <GameEffectBase.h>
◆ getBIsOnPet()
| bool GameEffectBase::getBIsOnPet |
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◆ getCurrentTickCount()
| double GameEffectBase::getCurrentTickCount |
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◆ getEffectNameID()
| unsigned int GameEffectBase::getEffectNameID |
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◆ getEndTime()
| unsigned int GameEffectBase::getEndTime |
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◆ getInternalID()
| int GameEffectBase::getInternalID |
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◆ getItemSlotID()
| unsigned int GameEffectBase::getItemSlotID |
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◆ getOriginatorID()
| gid GameEffectBase::getOriginatorID |
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◆ setBIsOnPet()
| void GameEffectBase::setBIsOnPet |
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bool | val | ) |
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◆ setCurrentTickCount()
| void GameEffectBase::setCurrentTickCount |
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double | val | ) |
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◆ setEffectNameID()
| void GameEffectBase::setEffectNameID |
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unsigned int | val | ) |
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◆ setEndTime()
| void GameEffectBase::setEndTime |
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unsigned int | val | ) |
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◆ setInternalID()
| void GameEffectBase::setInternalID |
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int | val | ) |
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◆ setItemSlotID()
| void GameEffectBase::setItemSlotID |
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unsigned int | val | ) |
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◆ setOriginatorID()
| void GameEffectBase::setOriginatorID |
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gid | val | ) |
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