Cyrus Mod Loader
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GameEffectBase Class Reference

#include <GameEffectBase.h>

Inheritance diagram for GameEffectBase:
PropertyClass CantripsInvisibilityEffect CombatGardeningXPEffect CombatPetXPEffect ContainerEffect ElixirBenefitEffect FXBySlotEffect InvisibilityEffect NamedEffect NonCombatMayCastSpellGameEffect PolymorphEffect ProvideCombatTrigger ProvidePetPower ProvideSpellEffect PulseEffect SpeedEffect StartingPipEffect StatisticEffect SummonMinionEffect TempStartingPipEffect TransformationEffect ZoneTickEffect

Public Member Functions

double getCurrentTickCount ()
 
void setCurrentTickCount (double val)
 
unsigned int getEffectNameID ()
 
void setEffectNameID (unsigned int val)
 
bool getBIsOnPet ()
 
void setBIsOnPet (bool val)
 
gid getOriginatorID ()
 
void setOriginatorID (gid val)
 
unsigned int getItemSlotID ()
 
void setItemSlotID (unsigned int val)
 
int getInternalID ()
 
void setInternalID (int val)
 
unsigned int getEndTime ()
 
void setEndTime (unsigned int val)
 
- Public Member Functions inherited from PropertyClass
virtual char * getClassName ()=0
 Gets the class name of the derived class in the format class T[*].
 
virtual void * getPropertyList ()=0
 Constructs and caches the PropertyList for the derived class, adding all reflected members and member functions.
 
virtual bool copy (uint32_t a1)=0
 Copies the property class data.
 
virtual void * serialize (void *a2, uint32_t a3)=0
 Serializes the derived class's PropertyList as XML.
 
virtual bool onCreated ()=0
 Called when the PropertyClass is created.
 
template<typename T >
CYRUS T * as ()
 Casts this to a pointer of type T.
 
virtual void onPostLoad ()=0
 Called when the PropertyClass is loaded, i.e., initialize is called and onCreated has finished.
 
virtual void onFinalizeLoad ()=0
 
virtual bool shouldNotSerialize ()=0
 Determines if the PropertyClass should not be serialized.
 

Member Function Documentation

◆ getBIsOnPet()

bool GameEffectBase::getBIsOnPet ( )
inline

◆ getCurrentTickCount()

double GameEffectBase::getCurrentTickCount ( )
inline

◆ getEffectNameID()

unsigned int GameEffectBase::getEffectNameID ( )
inline

◆ getEndTime()

unsigned int GameEffectBase::getEndTime ( )
inline

◆ getInternalID()

int GameEffectBase::getInternalID ( )
inline

◆ getItemSlotID()

unsigned int GameEffectBase::getItemSlotID ( )
inline

◆ getOriginatorID()

gid GameEffectBase::getOriginatorID ( )
inline

◆ setBIsOnPet()

void GameEffectBase::setBIsOnPet ( bool val)
inline

◆ setCurrentTickCount()

void GameEffectBase::setCurrentTickCount ( double val)
inline

◆ setEffectNameID()

void GameEffectBase::setEffectNameID ( unsigned int val)
inline

◆ setEndTime()

void GameEffectBase::setEndTime ( unsigned int val)
inline

◆ setInternalID()

void GameEffectBase::setInternalID ( int val)
inline

◆ setItemSlotID()

void GameEffectBase::setItemSlotID ( unsigned int val)
inline

◆ setOriginatorID()

void GameEffectBase::setOriginatorID ( gid val)
inline