#include <GameEffectBase.h>
◆ getBIsOnPet()
bool GameEffectBase::getBIsOnPet |
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◆ getCurrentTickCount()
double GameEffectBase::getCurrentTickCount |
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◆ getEffectNameID()
unsigned int GameEffectBase::getEffectNameID |
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◆ getEndTime()
unsigned int GameEffectBase::getEndTime |
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◆ getInternalID()
int GameEffectBase::getInternalID |
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◆ getItemSlotID()
unsigned int GameEffectBase::getItemSlotID |
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◆ getOriginatorID()
gid GameEffectBase::getOriginatorID |
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◆ setBIsOnPet()
void GameEffectBase::setBIsOnPet |
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bool | val | ) |
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◆ setCurrentTickCount()
void GameEffectBase::setCurrentTickCount |
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double | val | ) |
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◆ setEffectNameID()
void GameEffectBase::setEffectNameID |
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unsigned int | val | ) |
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◆ setEndTime()
void GameEffectBase::setEndTime |
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unsigned int | val | ) |
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◆ setInternalID()
void GameEffectBase::setInternalID |
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int | val | ) |
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◆ setItemSlotID()
void GameEffectBase::setItemSlotID |
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unsigned int | val | ) |
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◆ setOriginatorID()
void GameEffectBase::setOriginatorID |
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gid | val | ) |
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