2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/BehaviorInstance.h>
4#include <Cyrus/Classes/GameEffectTimerTrigger.h>
5#include <Cyrus/Classes/PropertyClass.h>
10 return *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x70);
14 *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x70) = val;
18 return *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x90);
22 *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x90) = val;
26 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xB0);
30 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xB0) = val;
34 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xB4);
38 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xB4) = val;
42 return *
reinterpret_cast<unsigned char*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xB8);
46 *
reinterpret_cast<unsigned char*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xB8) = val;
50 return *
reinterpret_cast<unsigned char*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xB9);
54 *
reinterpret_cast<unsigned char*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xB9) = val;
58 return *
reinterpret_cast<unsigned char*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xBA);
62 *
reinterpret_cast<unsigned char*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xBA) = val;
66 return reinterpret_cast<List<SharedPointer<GameEffectTimerTrigger>
> *>(
reinterpret_cast<uintptr_t
>(
this) + 0xC0);
69 void setTriggers(List<SharedPointer<GameEffectTimerTrigger>> * val) {
70 *
reinterpret_cast<List<SharedPointer<GameEffectTimerTrigger>
> **>(
reinterpret_cast<uintptr_t
>(
this) + 0xC0) = val;
Definition BehaviorInstance.h:5
Definition GameEffectTimerDisplayBehavior.h:7
std::string getEffectName()
Definition GameEffectTimerDisplayBehavior.h:9
unsigned char getBlue()
Definition GameEffectTimerDisplayBehavior.h:57
void setGreen(unsigned char val)
Definition GameEffectTimerDisplayBehavior.h:53
unsigned char getGreen()
Definition GameEffectTimerDisplayBehavior.h:49
float getZOffset()
Definition GameEffectTimerDisplayBehavior.h:33
void setHeight(float val)
Definition GameEffectTimerDisplayBehavior.h:29
void setRed(unsigned char val)
Definition GameEffectTimerDisplayBehavior.h:45
float getHeight()
Definition GameEffectTimerDisplayBehavior.h:25
std::string getTextKey()
Definition GameEffectTimerDisplayBehavior.h:17
List< SharedPointer< GameEffectTimerTrigger > > * getTriggers()
Definition GameEffectTimerDisplayBehavior.h:65
void setTextKey(std::string val)
Definition GameEffectTimerDisplayBehavior.h:21
void setEffectName(std::string val)
Definition GameEffectTimerDisplayBehavior.h:13
unsigned char getRed()
Definition GameEffectTimerDisplayBehavior.h:41
void setTriggers(List< SharedPointer< GameEffectTimerTrigger > > *val)
Definition GameEffectTimerDisplayBehavior.h:69
void setBlue(unsigned char val)
Definition GameEffectTimerDisplayBehavior.h:61
void setZOffset(float val)
Definition GameEffectTimerDisplayBehavior.h:37