Cyrus Mod Loader
Loading...
Searching...
No Matches
GameEffectTimerDisplayBehaviorTemplate.h
1#pragma once
2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/BehaviorTemplate.h>
4#include <Cyrus/Classes/GameEffectTimerTrigger.h>
5#include <Cyrus/Classes/PropertyClass.h>
6
8public:
9 std::string getEffectName() { // Property Generated Getter
10 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x78);
11 }
12
13 void setEffectName(std::string val) { // Property Generated Setter
14 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x78) = val;
15 }
16
17 std::string getTextKey() { // Property Generated Getter
18 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x98);
19 }
20
21 void setTextKey(std::string val) { // Property Generated Setter
22 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x98) = val;
23 }
24
25 float getHeight() { // Property Generated Getter
26 return *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0xB8);
27 }
28
29 void setHeight(float val) { // Property Generated Setter
30 *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0xB8) = val;
31 }
32
33 float getZOffset() { // Property Generated Getter
34 return *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0xBC);
35 }
36
37 void setZOffset(float val) { // Property Generated Setter
38 *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0xBC) = val;
39 }
40
41 unsigned char getRed() { // Property Generated Getter
42 return *reinterpret_cast<unsigned char*>(reinterpret_cast<uintptr_t>(this) + 0xC0);
43 }
44
45 void setRed(unsigned char val) { // Property Generated Setter
46 *reinterpret_cast<unsigned char*>(reinterpret_cast<uintptr_t>(this) + 0xC0) = val;
47 }
48
49 unsigned char getGreen() { // Property Generated Getter
50 return *reinterpret_cast<unsigned char*>(reinterpret_cast<uintptr_t>(this) + 0xC1);
51 }
52
53 void setGreen(unsigned char val) { // Property Generated Setter
54 *reinterpret_cast<unsigned char*>(reinterpret_cast<uintptr_t>(this) + 0xC1) = val;
55 }
56
57 unsigned char getBlue() { // Property Generated Getter
58 return *reinterpret_cast<unsigned char*>(reinterpret_cast<uintptr_t>(this) + 0xC2);
59 }
60
61 void setBlue(unsigned char val) { // Property Generated Setter
62 *reinterpret_cast<unsigned char*>(reinterpret_cast<uintptr_t>(this) + 0xC2) = val;
63 }
64
65 List<SharedPointer<GameEffectTimerTrigger>> * getTriggers() { // Property Generated Getter
66 return reinterpret_cast<List<SharedPointer<GameEffectTimerTrigger>> *>(reinterpret_cast<uintptr_t>(this) + 0xC8);
67 }
68
69 void setTriggers(List<SharedPointer<GameEffectTimerTrigger>> * val) { // Property Generated Setter
70 *reinterpret_cast<List<SharedPointer<GameEffectTimerTrigger>> **>(reinterpret_cast<uintptr_t>(this) + 0xC8) = val;
71 }
72
73};
Definition BehaviorTemplate.h:13
Definition GameEffectTimerDisplayBehaviorTemplate.h:7
std::string getEffectName()
Definition GameEffectTimerDisplayBehaviorTemplate.h:9
void setZOffset(float val)
Definition GameEffectTimerDisplayBehaviorTemplate.h:37
void setHeight(float val)
Definition GameEffectTimerDisplayBehaviorTemplate.h:29
float getZOffset()
Definition GameEffectTimerDisplayBehaviorTemplate.h:33
void setEffectName(std::string val)
Definition GameEffectTimerDisplayBehaviorTemplate.h:13
List< SharedPointer< GameEffectTimerTrigger > > * getTriggers()
Definition GameEffectTimerDisplayBehaviorTemplate.h:65
unsigned char getGreen()
Definition GameEffectTimerDisplayBehaviorTemplate.h:49
void setBlue(unsigned char val)
Definition GameEffectTimerDisplayBehaviorTemplate.h:61
void setTextKey(std::string val)
Definition GameEffectTimerDisplayBehaviorTemplate.h:21
unsigned char getBlue()
Definition GameEffectTimerDisplayBehaviorTemplate.h:57
void setTriggers(List< SharedPointer< GameEffectTimerTrigger > > *val)
Definition GameEffectTimerDisplayBehaviorTemplate.h:69
void setGreen(unsigned char val)
Definition GameEffectTimerDisplayBehaviorTemplate.h:53
std::string getTextKey()
Definition GameEffectTimerDisplayBehaviorTemplate.h:17
unsigned char getRed()
Definition GameEffectTimerDisplayBehaviorTemplate.h:41
float getHeight()
Definition GameEffectTimerDisplayBehaviorTemplate.h:25
void setRed(unsigned char val)
Definition GameEffectTimerDisplayBehaviorTemplate.h:45