2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/BehaviorTemplate.h>
4#include <Cyrus/Classes/GameEffectTimerTrigger.h>
5#include <Cyrus/Classes/PropertyClass.h>
10 return *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x78);
14 *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x78) = val;
18 return *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x98);
22 *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x98) = val;
26 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xB8);
30 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xB8) = val;
34 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xBC);
38 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xBC) = val;
42 return *
reinterpret_cast<unsigned char*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xC0);
46 *
reinterpret_cast<unsigned char*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xC0) = val;
50 return *
reinterpret_cast<unsigned char*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xC1);
54 *
reinterpret_cast<unsigned char*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xC1) = val;
58 return *
reinterpret_cast<unsigned char*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xC2);
62 *
reinterpret_cast<unsigned char*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xC2) = val;
66 return reinterpret_cast<List<SharedPointer<GameEffectTimerTrigger>
> *>(
reinterpret_cast<uintptr_t
>(
this) + 0xC8);
69 void setTriggers(List<SharedPointer<GameEffectTimerTrigger>> * val) {
70 *
reinterpret_cast<List<SharedPointer<GameEffectTimerTrigger>
> **>(
reinterpret_cast<uintptr_t
>(
this) + 0xC8) = val;
Definition BehaviorTemplate.h:13
Definition GameEffectTimerDisplayBehaviorTemplate.h:7
std::string getEffectName()
Definition GameEffectTimerDisplayBehaviorTemplate.h:9
void setZOffset(float val)
Definition GameEffectTimerDisplayBehaviorTemplate.h:37
void setHeight(float val)
Definition GameEffectTimerDisplayBehaviorTemplate.h:29
float getZOffset()
Definition GameEffectTimerDisplayBehaviorTemplate.h:33
void setEffectName(std::string val)
Definition GameEffectTimerDisplayBehaviorTemplate.h:13
List< SharedPointer< GameEffectTimerTrigger > > * getTriggers()
Definition GameEffectTimerDisplayBehaviorTemplate.h:65
unsigned char getGreen()
Definition GameEffectTimerDisplayBehaviorTemplate.h:49
void setBlue(unsigned char val)
Definition GameEffectTimerDisplayBehaviorTemplate.h:61
void setTextKey(std::string val)
Definition GameEffectTimerDisplayBehaviorTemplate.h:21
unsigned char getBlue()
Definition GameEffectTimerDisplayBehaviorTemplate.h:57
void setTriggers(List< SharedPointer< GameEffectTimerTrigger > > *val)
Definition GameEffectTimerDisplayBehaviorTemplate.h:69
void setGreen(unsigned char val)
Definition GameEffectTimerDisplayBehaviorTemplate.h:53
std::string getTextKey()
Definition GameEffectTimerDisplayBehaviorTemplate.h:17
unsigned char getRed()
Definition GameEffectTimerDisplayBehaviorTemplate.h:41
float getHeight()
Definition GameEffectTimerDisplayBehaviorTemplate.h:25
void setRed(unsigned char val)
Definition GameEffectTimerDisplayBehaviorTemplate.h:45