2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/PropertyClass.h>
8 return *
reinterpret_cast<unsigned int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48);
12 *
reinterpret_cast<unsigned int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48) = val;
16 return *
reinterpret_cast<unsigned int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x4C);
20 *
reinterpret_cast<unsigned int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x4C) = val;
24 return *
reinterpret_cast<unsigned int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x50);
28 *
reinterpret_cast<unsigned int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x50) = val;
32 return *
reinterpret_cast<unsigned int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x54);
36 *
reinterpret_cast<unsigned int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x54) = val;
Definition GuildAchievementData.h:5
void setCategoryID(unsigned int val)
Definition GuildAchievementData.h:19
void setGuildName(unsigned int val)
Definition GuildAchievementData.h:11
unsigned int getTime()
Definition GuildAchievementData.h:23
unsigned int getCategoryID()
Definition GuildAchievementData.h:15
void setTime(unsigned int val)
Definition GuildAchievementData.h:27
void setCount(unsigned int val)
Definition GuildAchievementData.h:35
unsigned int getCount()
Definition GuildAchievementData.h:31
unsigned int getGuildName()
Definition GuildAchievementData.h:7
Base class for all property classes, providing reflection and serialization functionality.
Definition PropertyClass.h:86