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GuildAchievementData Class Reference

#include <GuildAchievementData.h>

Inheritance diagram for GuildAchievementData:
PropertyClass

Public Member Functions

unsigned int getGuildName ()
 
void setGuildName (unsigned int val)
 
unsigned int getCategoryID ()
 
void setCategoryID (unsigned int val)
 
unsigned int getTime ()
 
void setTime (unsigned int val)
 
unsigned int getCount ()
 
void setCount (unsigned int val)
 
- Public Member Functions inherited from PropertyClass
virtual char * getClassName ()=0
 Gets the class name of the derived class in the format class T[*].
 
virtual void * getPropertyList ()=0
 Constructs and caches the PropertyList for the derived class, adding all reflected members and member functions.
 
virtual bool copy (uint32_t a1)=0
 Copies the property class data.
 
virtual void * serialize (void *a2, uint32_t a3)=0
 Serializes the derived class's PropertyList as XML.
 
virtual bool onCreated ()=0
 Called when the PropertyClass is created.
 
template<typename T >
CYRUS T * as ()
 Casts this to a pointer of type T.
 
virtual void onPostLoad ()=0
 Called when the PropertyClass is loaded, i.e., initialize is called and onCreated has finished.
 
virtual void onFinalizeLoad ()=0
 
virtual bool shouldNotSerialize ()=0
 Determines if the PropertyClass should not be serialized.
 

Member Function Documentation

◆ getCategoryID()

unsigned int GuildAchievementData::getCategoryID ( )
inline

◆ getCount()

unsigned int GuildAchievementData::getCount ( )
inline

◆ getGuildName()

unsigned int GuildAchievementData::getGuildName ( )
inline

◆ getTime()

unsigned int GuildAchievementData::getTime ( )
inline

◆ setCategoryID()

void GuildAchievementData::setCategoryID ( unsigned int val)
inline

◆ setCount()

void GuildAchievementData::setCount ( unsigned int val)
inline

◆ setGuildName()

void GuildAchievementData::setGuildName ( unsigned int val)
inline

◆ setTime()

void GuildAchievementData::setTime ( unsigned int val)
inline