2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/PropertyClass.h>
8 return *
reinterpret_cast<List<unsigned int>*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48);
12 *
reinterpret_cast<List<unsigned int>*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48) = val;
16 return *
reinterpret_cast<List<unsigned int>*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x58);
20 *
reinterpret_cast<List<unsigned int>*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x58) = val;
24 return *
reinterpret_cast<List<unsigned int>*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x68);
28 *
reinterpret_cast<List<unsigned int>*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x68) = val;
32 return *
reinterpret_cast<List<unsigned int>*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x78);
36 *
reinterpret_cast<List<unsigned int>*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x78) = val;
Definition GuildMuseumDataList.h:5
void setWorldIDList(List< unsigned int > val)
Definition GuildMuseumDataList.h:11
void setDoorList(List< unsigned int > val)
Definition GuildMuseumDataList.h:35
List< unsigned int > getExhibitIDList()
Definition GuildMuseumDataList.h:15
void setStateList(List< unsigned int > val)
Definition GuildMuseumDataList.h:27
List< unsigned int > getWorldIDList()
Definition GuildMuseumDataList.h:7
List< unsigned int > getDoorList()
Definition GuildMuseumDataList.h:31
void setExhibitIDList(List< unsigned int > val)
Definition GuildMuseumDataList.h:19
List< unsigned int > getStateList()
Definition GuildMuseumDataList.h:23
Base class for all property classes, providing reflection and serialization functionality.
Definition PropertyClass.h:86