#include <GuildMuseumDataList.h>
◆ getDoorList()
List< unsigned int > GuildMuseumDataList::getDoorList |
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◆ getExhibitIDList()
List< unsigned int > GuildMuseumDataList::getExhibitIDList |
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◆ getStateList()
List< unsigned int > GuildMuseumDataList::getStateList |
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◆ getWorldIDList()
List< unsigned int > GuildMuseumDataList::getWorldIDList |
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◆ setDoorList()
void GuildMuseumDataList::setDoorList |
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List< unsigned int > | val | ) |
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◆ setExhibitIDList()
void GuildMuseumDataList::setExhibitIDList |
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List< unsigned int > | val | ) |
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◆ setStateList()
void GuildMuseumDataList::setStateList |
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List< unsigned int > | val | ) |
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◆ setWorldIDList()
void GuildMuseumDataList::setWorldIDList |
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List< unsigned int > | val | ) |
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