2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/PropertyClass.h>
8 return *
reinterpret_cast<unsigned int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48);
12 *
reinterpret_cast<unsigned int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48) = val;
16 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x4C);
20 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x4C) = val;
24 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x50);
28 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x50) = val;
32 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x54);
36 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x54) = val;
40 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x58);
44 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x58) = val;
Definition HousingLayoutObject.h:5
void setPositionZ(float val)
Definition HousingLayoutObject.h:35
void setPositionX(float val)
Definition HousingLayoutObject.h:19
float getPositionX()
Definition HousingLayoutObject.h:15
float getYaw()
Definition HousingLayoutObject.h:39
unsigned int getTemplateID()
Definition HousingLayoutObject.h:7
float getPositionY()
Definition HousingLayoutObject.h:23
void setPositionY(float val)
Definition HousingLayoutObject.h:27
void setTemplateID(unsigned int val)
Definition HousingLayoutObject.h:11
void setYaw(float val)
Definition HousingLayoutObject.h:43
float getPositionZ()
Definition HousingLayoutObject.h:31
Base class for all property classes, providing reflection and serialization functionality.
Definition PropertyClass.h:86