Cyrus Mod Loader
Loading...
Searching...
No Matches
HousingNode.h
1#pragma once
2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/PropertyClass.h>
4#include <Cyrus/Enums/HousingNode__ConnectionType.h>
5#include <Cyrus/Enums/HousingNode__ExclusiveRestrictions.h>
6
7class HousingNode : public PropertyClass {
8public:
9 HousingNode__ConnectionType getConnectionType() { // Property Generated Getter
10 return *reinterpret_cast<HousingNode__ConnectionType*>(reinterpret_cast<uintptr_t>(this) + 0x48);
11 }
12
13 void setConnectionType(HousingNode__ConnectionType val) { // Property Generated Setter
14 *reinterpret_cast<HousingNode__ConnectionType*>(reinterpret_cast<uintptr_t>(this) + 0x48) = val;
15 }
16
17 unsigned int getLocationType() { // Property Generated Getter
18 return *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0x4C);
19 }
20
21 void setLocationType(unsigned int val) { // Property Generated Setter
22 *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0x4C) = val;
23 }
24
25 HousingNode__ExclusiveRestrictions getExclusiveRestrictions() { // Property Generated Getter
26 return *reinterpret_cast<HousingNode__ExclusiveRestrictions*>(reinterpret_cast<uintptr_t>(this) + 0x50);
27 }
28
29 void setExclusiveRestrictions(HousingNode__ExclusiveRestrictions val) { // Property Generated Setter
30 *reinterpret_cast<HousingNode__ExclusiveRestrictions*>(reinterpret_cast<uintptr_t>(this) + 0x50) = val;
31 }
32
33 bool getSupportSurface() { // Property Generated Getter
34 return *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x54);
35 }
36
37 void setSupportSurface(bool val) { // Property Generated Setter
38 *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x54) = val;
39 }
40
41 Vector3D getPosition() { // Property Generated Getter
42 return *reinterpret_cast<Vector3D*>(reinterpret_cast<uintptr_t>(this) + 0x58);
43 }
44
45 void setPosition(Vector3D val) { // Property Generated Setter
46 *reinterpret_cast<Vector3D*>(reinterpret_cast<uintptr_t>(this) + 0x58) = val;
47 }
48
49};
Definition HousingNode.h:7
bool getSupportSurface()
Definition HousingNode.h:33
void setLocationType(unsigned int val)
Definition HousingNode.h:21
HousingNode__ExclusiveRestrictions getExclusiveRestrictions()
Definition HousingNode.h:25
void setConnectionType(HousingNode__ConnectionType val)
Definition HousingNode.h:13
Vector3D getPosition()
Definition HousingNode.h:41
void setExclusiveRestrictions(HousingNode__ExclusiveRestrictions val)
Definition HousingNode.h:29
void setPosition(Vector3D val)
Definition HousingNode.h:45
unsigned int getLocationType()
Definition HousingNode.h:17
void setSupportSurface(bool val)
Definition HousingNode.h:37
HousingNode__ConnectionType getConnectionType()
Definition HousingNode.h:9
Base class for all property classes, providing reflection and serialization functionality.
Definition PropertyClass.h:86
Definition shared.h:12