Cyrus Mod Loader
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HousingNode Class Reference

#include <HousingNode.h>

Inheritance diagram for HousingNode:
PropertyClass

Public Member Functions

HousingNode__ConnectionType getConnectionType ()
 
void setConnectionType (HousingNode__ConnectionType val)
 
unsigned int getLocationType ()
 
void setLocationType (unsigned int val)
 
HousingNode__ExclusiveRestrictions getExclusiveRestrictions ()
 
void setExclusiveRestrictions (HousingNode__ExclusiveRestrictions val)
 
bool getSupportSurface ()
 
void setSupportSurface (bool val)
 
Vector3D getPosition ()
 
void setPosition (Vector3D val)
 
- Public Member Functions inherited from PropertyClass
virtual char * getClassName ()=0
 Gets the class name of the derived class in the format class T[*].
 
virtual void * getPropertyList ()=0
 Constructs and caches the PropertyList for the derived class, adding all reflected members and member functions.
 
virtual bool copy (uint32_t a1)=0
 Copies the property class data.
 
virtual void * serialize (void *a2, uint32_t a3)=0
 Serializes the derived class's PropertyList as XML.
 
virtual bool onCreated ()=0
 Called when the PropertyClass is created.
 
template<typename T >
CYRUS T * as ()
 Casts this to a pointer of type T.
 
virtual void onPostLoad ()=0
 Called when the PropertyClass is loaded, i.e., initialize is called and onCreated has finished.
 
virtual void onFinalizeLoad ()=0
 
virtual bool shouldNotSerialize ()=0
 Determines if the PropertyClass should not be serialized.
 

Member Function Documentation

◆ getConnectionType()

HousingNode__ConnectionType HousingNode::getConnectionType ( )
inline

◆ getExclusiveRestrictions()

HousingNode__ExclusiveRestrictions HousingNode::getExclusiveRestrictions ( )
inline

◆ getLocationType()

unsigned int HousingNode::getLocationType ( )
inline

◆ getPosition()

Vector3D HousingNode::getPosition ( )
inline

◆ getSupportSurface()

bool HousingNode::getSupportSurface ( )
inline

◆ setConnectionType()

void HousingNode::setConnectionType ( HousingNode__ConnectionType val)
inline

◆ setExclusiveRestrictions()

void HousingNode::setExclusiveRestrictions ( HousingNode__ExclusiveRestrictions val)
inline

◆ setLocationType()

void HousingNode::setLocationType ( unsigned int val)
inline

◆ setPosition()

void HousingNode::setPosition ( Vector3D val)
inline

◆ setSupportSurface()

void HousingNode::setSupportSurface ( bool val)
inline