2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/BehaviorTemplate.h>
4#include <Cyrus/Classes/PropertyClass.h>
9 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x78);
13 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x78) = val;
17 return *
reinterpret_cast<Vector<Vector3D>*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x80);
21 *
reinterpret_cast<Vector<Vector3D>*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x80) = val;
25 return *
reinterpret_cast<Vector<Vector3D>*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x98);
29 *
reinterpret_cast<Vector<Vector3D>*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x98) = val;
Definition BehaviorTemplate.h:13
Definition HousingPaletteBehaviorTemplate.h:6
Vector< Vector3D > getSecondaryTintColors()
Definition HousingPaletteBehaviorTemplate.h:24
void setPrimaryTintColors(Vector< Vector3D > val)
Definition HousingPaletteBehaviorTemplate.h:20
void setSecondaryTintColors(Vector< Vector3D > val)
Definition HousingPaletteBehaviorTemplate.h:28
Vector< Vector3D > getPrimaryTintColors()
Definition HousingPaletteBehaviorTemplate.h:16
int getHousingPaletteType()
Definition HousingPaletteBehaviorTemplate.h:8
void setHousingPaletteType(int val)
Definition HousingPaletteBehaviorTemplate.h:12