Cyrus Mod Loader
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HousingPaletteBehaviorTemplate Class Reference

#include <HousingPaletteBehaviorTemplate.h>

Inheritance diagram for HousingPaletteBehaviorTemplate:
BehaviorTemplate PropertyClass

Public Member Functions

int getHousingPaletteType ()
 
void setHousingPaletteType (int val)
 
Vector< Vector3DgetPrimaryTintColors ()
 
void setPrimaryTintColors (Vector< Vector3D > val)
 
Vector< Vector3DgetSecondaryTintColors ()
 
void setSecondaryTintColors (Vector< Vector3D > val)
 
- Public Member Functions inherited from PropertyClass
virtual char * getClassName ()=0
 Gets the class name of the derived class in the format class T[*].
 
virtual void * getPropertyList ()=0
 Constructs and caches the PropertyList for the derived class, adding all reflected members and member functions.
 
virtual bool copy (uint32_t a1)=0
 Copies the property class data.
 
virtual void * serialize (void *a2, uint32_t a3)=0
 Serializes the derived class's PropertyList as XML.
 
virtual bool onCreated ()=0
 Called when the PropertyClass is created.
 
template<typename T >
CYRUS T * as ()
 Casts this to a pointer of type T.
 
virtual void onPostLoad ()=0
 Called when the PropertyClass is loaded, i.e., initialize is called and onCreated has finished.
 
virtual void onFinalizeLoad ()=0
 
virtual bool shouldNotSerialize ()=0
 Determines if the PropertyClass should not be serialized.
 

Additional Inherited Members

- Public Attributes inherited from BehaviorTemplate
std::string name
 

Member Function Documentation

◆ getHousingPaletteType()

int HousingPaletteBehaviorTemplate::getHousingPaletteType ( )
inline

◆ getPrimaryTintColors()

Vector< Vector3D > HousingPaletteBehaviorTemplate::getPrimaryTintColors ( )
inline

◆ getSecondaryTintColors()

Vector< Vector3D > HousingPaletteBehaviorTemplate::getSecondaryTintColors ( )
inline

◆ setHousingPaletteType()

void HousingPaletteBehaviorTemplate::setHousingPaletteType ( int val)
inline

◆ setPrimaryTintColors()

void HousingPaletteBehaviorTemplate::setPrimaryTintColors ( Vector< Vector3D > val)
inline

◆ setSecondaryTintColors()

void HousingPaletteBehaviorTemplate::setSecondaryTintColors ( Vector< Vector3D > val)
inline