2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/BehaviorTemplate.h>
4#include <Cyrus/Classes/PropertyClass.h>
5#include <Cyrus/Enums/LeashType.h>
10 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x78);
14 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x78) = val;
18 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x7C);
22 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x7C) = val;
26 return *
reinterpret_cast<LeashType*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x80);
30 *
reinterpret_cast<LeashType*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x80) = val;
34 return *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x84);
38 *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x84) = val;
42 return *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x85);
46 *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x85) = val;
Definition BehaviorTemplate.h:13
Definition LeashBehaviorTemplate.h:7
void setRadius(float val)
Definition LeashBehaviorTemplate.h:13
bool getDespawnOnUnleash()
Definition LeashBehaviorTemplate.h:41
float getAngle()
Definition LeashBehaviorTemplate.h:17
void setLeashType(LeashType val)
Definition LeashBehaviorTemplate.h:29
float getRadius()
Definition LeashBehaviorTemplate.h:9
LeashType getLeashType()
Definition LeashBehaviorTemplate.h:25
bool getAlwaysDisplay()
Definition LeashBehaviorTemplate.h:33
void setAngle(float val)
Definition LeashBehaviorTemplate.h:21
void setAlwaysDisplay(bool val)
Definition LeashBehaviorTemplate.h:37
void setDespawnOnUnleash(bool val)
Definition LeashBehaviorTemplate.h:45