#include <LeashBehaviorTemplate.h>
◆ getAlwaysDisplay()
| bool LeashBehaviorTemplate::getAlwaysDisplay |
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◆ getAngle()
| float LeashBehaviorTemplate::getAngle |
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◆ getDespawnOnUnleash()
| bool LeashBehaviorTemplate::getDespawnOnUnleash |
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◆ getLeashType()
| LeashType LeashBehaviorTemplate::getLeashType |
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◆ getRadius()
| float LeashBehaviorTemplate::getRadius |
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◆ setAlwaysDisplay()
| void LeashBehaviorTemplate::setAlwaysDisplay |
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bool | val | ) |
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◆ setAngle()
| void LeashBehaviorTemplate::setAngle |
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float | val | ) |
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◆ setDespawnOnUnleash()
| void LeashBehaviorTemplate::setDespawnOnUnleash |
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bool | val | ) |
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◆ setLeashType()
| void LeashBehaviorTemplate::setLeashType |
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LeashType | val | ) |
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◆ setRadius()
| void LeashBehaviorTemplate::setRadius |
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float | val | ) |
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