2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/NodeDescriptor.h>
4#include <Cyrus/Classes/PropertyClass.h>
5#include <Cyrus/Enums/LeashedPathNodeType.h>
10 return *
reinterpret_cast<LeashedPathNodeType*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48);
14 *
reinterpret_cast<LeashedPathNodeType*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48) = val;
18 return *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x50);
22 *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x50) = val;
26 return *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x70);
30 *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x70) = val;
34 return *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x90);
38 *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x90) = val;
42 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xB0);
46 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xB0) = val;
Definition LeashedPathNodeDescriptor.h:7
void setSpeedScale(float val)
Definition LeashedPathNodeDescriptor.h:45
float getSpeedScale()
Definition LeashedPathNodeDescriptor.h:41
void setAnimationName(std::string val)
Definition LeashedPathNodeDescriptor.h:21
void setTeleportToZone(std::string val)
Definition LeashedPathNodeDescriptor.h:29
std::string getZoneLocation()
Definition LeashedPathNodeDescriptor.h:33
LeashedPathNodeType getNodeType()
Definition LeashedPathNodeDescriptor.h:9
void setZoneLocation(std::string val)
Definition LeashedPathNodeDescriptor.h:37
std::string getAnimationName()
Definition LeashedPathNodeDescriptor.h:17
std::string getTeleportToZone()
Definition LeashedPathNodeDescriptor.h:25
void setNodeType(LeashedPathNodeType val)
Definition LeashedPathNodeDescriptor.h:13
Definition NodeDescriptor.h:5