Cyrus Mod Loader
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LeashedPathNodeDescriptor Class Reference

#include <LeashedPathNodeDescriptor.h>

Inheritance diagram for LeashedPathNodeDescriptor:
NodeDescriptor PropertyClass

Public Member Functions

LeashedPathNodeType getNodeType ()
 
void setNodeType (LeashedPathNodeType val)
 
std::string getAnimationName ()
 
void setAnimationName (std::string val)
 
std::string getTeleportToZone ()
 
void setTeleportToZone (std::string val)
 
std::string getZoneLocation ()
 
void setZoneLocation (std::string val)
 
float getSpeedScale ()
 
void setSpeedScale (float val)
 
- Public Member Functions inherited from PropertyClass
virtual char * getClassName ()=0
 Gets the class name of the derived class in the format class T[*].
 
virtual void * getPropertyList ()=0
 Constructs and caches the PropertyList for the derived class, adding all reflected members and member functions.
 
virtual bool copy (uint32_t a1)=0
 Copies the property class data.
 
virtual void * serialize (void *a2, uint32_t a3)=0
 Serializes the derived class's PropertyList as XML.
 
virtual bool onCreated ()=0
 Called when the PropertyClass is created.
 
template<typename T >
CYRUS T * as ()
 Casts this to a pointer of type T.
 
virtual void onPostLoad ()=0
 Called when the PropertyClass is loaded, i.e., initialize is called and onCreated has finished.
 
virtual void onFinalizeLoad ()=0
 
virtual bool shouldNotSerialize ()=0
 Determines if the PropertyClass should not be serialized.
 

Member Function Documentation

◆ getAnimationName()

std::string LeashedPathNodeDescriptor::getAnimationName ( )
inline

◆ getNodeType()

LeashedPathNodeType LeashedPathNodeDescriptor::getNodeType ( )
inline

◆ getSpeedScale()

float LeashedPathNodeDescriptor::getSpeedScale ( )
inline

◆ getTeleportToZone()

std::string LeashedPathNodeDescriptor::getTeleportToZone ( )
inline

◆ getZoneLocation()

std::string LeashedPathNodeDescriptor::getZoneLocation ( )
inline

◆ setAnimationName()

void LeashedPathNodeDescriptor::setAnimationName ( std::string val)
inline

◆ setNodeType()

void LeashedPathNodeDescriptor::setNodeType ( LeashedPathNodeType val)
inline

◆ setSpeedScale()

void LeashedPathNodeDescriptor::setSpeedScale ( float val)
inline

◆ setTeleportToZone()

void LeashedPathNodeDescriptor::setTeleportToZone ( std::string val)
inline

◆ setZoneLocation()

void LeashedPathNodeDescriptor::setZoneLocation ( std::string val)
inline