2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/PropertyClass.h>
8 return *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48);
12 *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48) = val;
16 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x68);
20 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x68) = val;
24 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x6C);
28 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x6C) = val;
32 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x70);
36 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x70) = val;
40 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x74);
44 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x74) = val;
48 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x78);
52 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x78) = val;
56 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x7C);
60 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x7C) = val;
64 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x80);
68 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x80) = val;
72 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x84);
76 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x84) = val;
80 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x88);
84 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x88) = val;
88 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x8C);
92 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x8C) = val;
96 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x90);
100 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x90) = val;
104 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x94);
108 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x94) = val;
112 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x98);
116 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x98) = val;
120 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x9C);
124 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x9C) = val;
128 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xA0);
132 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xA0) = val;
136 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xA4);
140 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xA4) = val;
144 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xA8);
148 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xA8) = val;
152 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xAC);
156 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xAC) = val;
160 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xB0);
164 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xB0) = val;
168 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xB4);
172 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xB4) = val;
176 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xB8);
180 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xB8) = val;
184 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xBC);
188 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xBC) = val;
192 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xC0);
196 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xC0) = val;
200 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xC4);
204 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xC4) = val;
208 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xC8);
212 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xC8) = val;
216 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xCC);
220 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xCC) = val;
224 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xD0);
228 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xD0) = val;
232 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xD4);
236 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xD4) = val;
240 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xD8);
244 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xD8) = val;
248 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xDC);
252 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xDC) = val;
256 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xE0);
260 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xE0) = val;
264 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xE4);
268 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xE4) = val;
272 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xE8);
276 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xE8) = val;
280 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xEC);
284 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xEC) = val;
288 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xF0);
292 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xF0) = val;
296 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xF4);
300 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xF4) = val;
304 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xF8);
308 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xF8) = val;
312 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xFC);
316 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xFC) = val;
320 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x100);
324 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x100) = val;
328 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x104);
332 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x104) = val;
336 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x108);
340 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x108) = val;
344 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x10C);
348 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x10C) = val;
352 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x110);
356 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x110) = val;
360 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x114);
364 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x114) = val;
368 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x118);
372 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x118) = val;
376 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x11C);
380 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x11C) = val;
384 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x120);
388 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x120) = val;
392 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x124);
396 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x124) = val;
400 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x128);
404 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x128) = val;
408 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x12C);
412 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x12C) = val;
416 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x130);
420 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x130) = val;
424 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x134);
428 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x134) = val;
432 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x138);
436 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x138) = val;
440 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x13C);
444 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x13C) = val;
448 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x140);
452 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x140) = val;
456 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x144);
460 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x144) = val;
464 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x148);
468 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x148) = val;
472 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x14C);
476 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x14C) = val;
480 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x150);
484 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x150) = val;
488 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x154);
492 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x154) = val;
496 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x158);
500 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x158) = val;
504 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x15C);
508 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x15C) = val;
512 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x160);
516 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x160) = val;
520 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x164);
524 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x164) = val;
528 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x168);
532 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x168) = val;
536 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x16C);
540 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x16C) = val;
544 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x170);
548 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x170) = val;
552 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x174);
556 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x174) = val;
560 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x178);
564 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x178) = val;
568 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x17C);
572 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x17C) = val;
576 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x180);
580 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x180) = val;
584 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x184);
588 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x184) = val;
592 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x188);
596 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x188) = val;
600 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x18C);
604 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x18C) = val;
608 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x190);
612 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x190) = val;
616 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x194);
620 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x194) = val;
624 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x198);
628 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x198) = val;
632 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x19C);
636 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x19C) = val;
640 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x1A0);
644 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x1A0) = val;
648 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x1A4);
652 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x1A4) = val;
656 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x1A8);
660 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x1A8) = val;
664 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x1AC);
668 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x1AC) = val;
672 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x1B0);
676 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x1B0) = val;
680 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x1B4);
684 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x1B4) = val;
688 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x1B8);
692 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x1B8) = val;
696 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x1BC);
700 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x1BC) = val;
704 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x1C0);
708 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x1C0) = val;
712 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x1C4);
716 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x1C4) = val;
720 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x1C8);
724 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x1C8) = val;
728 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x1CC);
732 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x1CC) = val;
736 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x1D0);
740 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x1D0) = val;
744 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x1D4);
748 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x1D4) = val;
752 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x1D8);
756 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x1D8) = val;
760 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x1DC);
764 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x1DC) = val;
768 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x1E0);
772 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x1E0) = val;
776 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x1E4);
780 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x1E4) = val;
784 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x1E8);
788 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x1E8) = val;
792 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x1EC);
796 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x1EC) = val;
800 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x1F0);
804 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x1F0) = val;
808 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x1F4);
812 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x1F4) = val;
816 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x1F8);
820 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x1F8) = val;
824 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x1FC);
828 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x1FC) = val;
832 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x200);
836 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x200) = val;
840 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x204);
844 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x204) = val;
848 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x208);
852 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x208) = val;
856 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x20C);
860 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x20C) = val;
864 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x210);
868 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x210) = val;
872 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x214);
876 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x214) = val;
880 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x218);
884 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x218) = val;
Definition LevelScaledInfo.h:5
void setCanonicalIceAccuracy(float val)
Definition LevelScaledInfo.h:51
float getCanonicalStarFlatDamage()
Definition LevelScaledInfo.h:359
float getCanonicalFireFlatReduceDamage()
Definition LevelScaledInfo.h:479
void setCanonicalMythCriticalHit(float val)
Definition LevelScaledInfo.h:627
float getCanonicalLifeFlatDamage()
Definition LevelScaledInfo.h:335
void setCanonicalLifeAccuracy(float val)
Definition LevelScaledInfo.h:75
float getCanonicalSunFlatDamage()
Definition LevelScaledInfo.h:367
void setCanonicalAllArchmastery(float val)
Definition LevelScaledInfo.h:867
void setCanonicalFireDamage(float val)
Definition LevelScaledInfo.h:219
void setCanonicalBalancePipConversion(float val)
Definition LevelScaledInfo.h:827
float getCanonicalDeathFlatDamage()
Definition LevelScaledInfo.h:343
void setCanonicalDeathBlock(float val)
Definition LevelScaledInfo.h:731
void setCanonicalIceBlock(float val)
Definition LevelScaledInfo.h:699
void setCanonicalBalanceReduceDamage(float val)
Definition LevelScaledInfo.h:443
float getCanonicalMythCriticalHit()
Definition LevelScaledInfo.h:623
float getCanonicalShadowBlock()
Definition LevelScaledInfo.h:767
void setCanonicalMythArmorPiercing(float val)
Definition LevelScaledInfo.h:155
void setCanonicalShadowAccuracy(float val)
Definition LevelScaledInfo.h:123
float getCanonicalMythFlatDamage()
Definition LevelScaledInfo.h:327
void setCanonicalLifeFlatReduceDamage(float val)
Definition LevelScaledInfo.h:523
float getCanonicalShadowFlatDamage()
Definition LevelScaledInfo.h:383
void setCanonicalIcePipConversion(float val)
Definition LevelScaledInfo.h:787
void setCanonicalMoonDamage(float val)
Definition LevelScaledInfo.h:291
void setCanonicalMythReduceDamage(float val)
Definition LevelScaledInfo.h:427
float getCanonicalSunFlatReduceDamage()
Definition LevelScaledInfo.h:543
float getCanonicalLifeDamage()
Definition LevelScaledInfo.h:247
void setCanonicalDeathReduceDamage(float val)
Definition LevelScaledInfo.h:419
void setCanonicalStarArmorPiercing(float val)
Definition LevelScaledInfo.h:187
void setCanonicalStarReduceDamage(float val)
Definition LevelScaledInfo.h:451
void setCanonicalSunBlock(float val)
Definition LevelScaledInfo.h:755
float getCanonicalFireCriticalHit()
Definition LevelScaledInfo.h:599
void setCanonicalMoonReduceDamage(float val)
Definition LevelScaledInfo.h:467
float getCanonicalIceDamage()
Definition LevelScaledInfo.h:223
void setCanonicalMoonBlock(float val)
Definition LevelScaledInfo.h:763
void setCanonicalStormCriticalHit(float val)
Definition LevelScaledInfo.h:619
void setCanonicalStarFlatReduceDamage(float val)
Definition LevelScaledInfo.h:539
void setCanonicalMythAccuracy(float val)
Definition LevelScaledInfo.h:67
float getCanonicalPowerPip()
Definition LevelScaledInfo.h:567
void setCanonicalFireBlock(float val)
Definition LevelScaledInfo.h:691
void setCanonicalLifeHealing(float val)
Definition LevelScaledInfo.h:595
void setCanonicalBalanceCriticalHit(float val)
Definition LevelScaledInfo.h:651
void setCanonicalLifePipConversion(float val)
Definition LevelScaledInfo.h:811
void setCanonicalStormFlatDamage(float val)
Definition LevelScaledInfo.h:323
void setCanonicalSunDamage(float val)
Definition LevelScaledInfo.h:283
void setMaximumPips(int val)
Definition LevelScaledInfo.h:875
float getCanonicalMythDamage()
Definition LevelScaledInfo.h:239
float getCanonicalMoonAccuracy()
Definition LevelScaledInfo.h:111
void setCanonicalIceFlatReduceDamage(float val)
Definition LevelScaledInfo.h:491
float getCanonicalBalanceDamage()
Definition LevelScaledInfo.h:263
float getCanonicalMythPipConversion()
Definition LevelScaledInfo.h:799
float getCanonicalShadowCriticalHit()
Definition LevelScaledInfo.h:679
void setCanonicalStarCriticalHit(float val)
Definition LevelScaledInfo.h:659
float getCanonicalLifePipConversion()
Definition LevelScaledInfo.h:807
float getCanonicalSunBlock()
Definition LevelScaledInfo.h:751
float getCanonicalStarBlock()
Definition LevelScaledInfo.h:743
float getCanonicalMythAccuracy()
Definition LevelScaledInfo.h:63
float getCanonicalMoonFlatReduceDamage()
Definition LevelScaledInfo.h:551
float getCanonicalMaxHealth()
Definition LevelScaledInfo.h:23
void setCanonicalShadowFlatReduceDamage(float val)
Definition LevelScaledInfo.h:563
void setCanonicalFireAccuracy(float val)
Definition LevelScaledInfo.h:43
void setCanonicalLifeArmorPiercing(float val)
Definition LevelScaledInfo.h:163
float getCanonicalStormFlatDamage()
Definition LevelScaledInfo.h:319
void setCanonicalMaxMana(float val)
Definition LevelScaledInfo.h:35
std::string getSchool()
Definition LevelScaledInfo.h:7
void setCanonicalBalanceBlock(float val)
Definition LevelScaledInfo.h:739
float getCanonicalStarArmorPiercing()
Definition LevelScaledInfo.h:183
float getCanonicalMythBlock()
Definition LevelScaledInfo.h:711
void setCanonicalStormAccuracy(float val)
Definition LevelScaledInfo.h:59
float getCanonicalIceArmorPiercing()
Definition LevelScaledInfo.h:135
void setCanonicalLifeBlock(float val)
Definition LevelScaledInfo.h:723
float getCanonicalFirePipConversion()
Definition LevelScaledInfo.h:775
float getCanonicalStarReduceDamage()
Definition LevelScaledInfo.h:447
float getCanonicalLifeArmorPiercing()
Definition LevelScaledInfo.h:159
void setCanonicalLifeDamage(float val)
Definition LevelScaledInfo.h:251
void setCanonicalMoonPipConversion(float val)
Definition LevelScaledInfo.h:851
float getCanonicalDeathDamage()
Definition LevelScaledInfo.h:255
void setCanonicalIceReduceDamage(float val)
Definition LevelScaledInfo.h:403
float getCanonicalBalanceAccuracy()
Definition LevelScaledInfo.h:87
void setCanonicalSunCriticalHit(float val)
Definition LevelScaledInfo.h:667
float getCanonicalMoonArmorPiercing()
Definition LevelScaledInfo.h:199
void setCanonicalShadowPipConversion(float val)
Definition LevelScaledInfo.h:859
void setCanonicalSunPipConversion(float val)
Definition LevelScaledInfo.h:843
void setCanonicalMoonArmorPiercing(float val)
Definition LevelScaledInfo.h:203
void setCanonicalShadowCriticalHit(float val)
Definition LevelScaledInfo.h:683
void setCanonicalMoonCriticalHit(float val)
Definition LevelScaledInfo.h:675
void setCanonicalMythFlatDamage(float val)
Definition LevelScaledInfo.h:331
float getCanonicalLifeCriticalHit()
Definition LevelScaledInfo.h:631
void setCanonicalLifeFlatDamage(float val)
Definition LevelScaledInfo.h:339
float getCanonicalMoonPipConversion()
Definition LevelScaledInfo.h:847
float getCanonicalDeathFlatReduceDamage()
Definition LevelScaledInfo.h:503
float getCanonicalStormArmorPiercing()
Definition LevelScaledInfo.h:143
void setCanonicalFireFlatReduceDamage(float val)
Definition LevelScaledInfo.h:483
void setCanonicalIceCriticalHit(float val)
Definition LevelScaledInfo.h:611
float getCanonicalMoonBlock()
Definition LevelScaledInfo.h:759
void setCanonicalShadowReduceDamage(float val)
Definition LevelScaledInfo.h:475
void setCanonicalMoonFlatReduceDamage(float val)
Definition LevelScaledInfo.h:555
void setCanonicalSunAccuracy(float val)
Definition LevelScaledInfo.h:107
void setCanonicalShadowPipRating(float val)
Definition LevelScaledInfo.h:579
float getCanonicalDeathArmorPiercing()
Definition LevelScaledInfo.h:167
float getCanonicalBalanceReduceDamage()
Definition LevelScaledInfo.h:439
int getLevel()
Definition LevelScaledInfo.h:15
float getCanonicalMaxMana()
Definition LevelScaledInfo.h:31
float getCanonicalStormCriticalHit()
Definition LevelScaledInfo.h:615
float getCanonicalMoonDamage()
Definition LevelScaledInfo.h:287
float getCanonicalStormFlatReduceDamage()
Definition LevelScaledInfo.h:495
void setCanonicalSunArmorPiercing(float val)
Definition LevelScaledInfo.h:195
void setCanonicalBalanceAccuracy(float val)
Definition LevelScaledInfo.h:91
void setCanonicalDeathDamage(float val)
Definition LevelScaledInfo.h:259
void setCanonicalShadowArmorPiercing(float val)
Definition LevelScaledInfo.h:211
float getCanonicalBalanceFlatDamage()
Definition LevelScaledInfo.h:351
float getCanonicalShadowPipRating()
Definition LevelScaledInfo.h:575
float getCanonicalStarFlatReduceDamage()
Definition LevelScaledInfo.h:535
float getCanonicalShadowDamage()
Definition LevelScaledInfo.h:295
void setCanonicalStormBlock(float val)
Definition LevelScaledInfo.h:707
float getCanonicalMoonFlatDamage()
Definition LevelScaledInfo.h:375
void setCanonicalDeathFlatReduceDamage(float val)
Definition LevelScaledInfo.h:507
float getCanonicalDeathBlock()
Definition LevelScaledInfo.h:727
float getCanonicalShadowReduceDamage()
Definition LevelScaledInfo.h:471
void setCanonicalLifeCriticalHit(float val)
Definition LevelScaledInfo.h:635
float getCanonicalDeathPipConversion()
Definition LevelScaledInfo.h:815
float getCanonicalShadowFlatReduceDamage()
Definition LevelScaledInfo.h:559
void setCanonicalStarAccuracy(float val)
Definition LevelScaledInfo.h:99
float getCanonicalFireArmorPiercing()
Definition LevelScaledInfo.h:127
void setCanonicalMythBlock(float val)
Definition LevelScaledInfo.h:715
float getCanonicalIceCriticalHit()
Definition LevelScaledInfo.h:607
float getCanonicalShadowAccuracy()
Definition LevelScaledInfo.h:119
void setCanonicalFireCriticalHit(float val)
Definition LevelScaledInfo.h:603
void setCanonicalFireReduceDamage(float val)
Definition LevelScaledInfo.h:395
float getCanonicalStarDamage()
Definition LevelScaledInfo.h:271
float getCanonicalBalanceBlock()
Definition LevelScaledInfo.h:735
float getCanonicalStarAccuracy()
Definition LevelScaledInfo.h:95
float getCanonicalShadowPipConversion()
Definition LevelScaledInfo.h:855
void setCanonicalMoonAccuracy(float val)
Definition LevelScaledInfo.h:115
float getCanonicalIceFlatDamage()
Definition LevelScaledInfo.h:311
float getCanonicalAllArchmastery()
Definition LevelScaledInfo.h:863
float getCanonicalStormBlock()
Definition LevelScaledInfo.h:703
int getMaximumPips()
Definition LevelScaledInfo.h:871
float getCanonicalIcePipConversion()
Definition LevelScaledInfo.h:783
float getCanonicalMythFlatReduceDamage()
Definition LevelScaledInfo.h:511
void setLevel(int val)
Definition LevelScaledInfo.h:19
void setCanonicalStormFlatReduceDamage(float val)
Definition LevelScaledInfo.h:499
void setCanonicalMaxHealth(float val)
Definition LevelScaledInfo.h:27
void setCanonicalMythFlatReduceDamage(float val)
Definition LevelScaledInfo.h:515
void setCanonicalShadowDamage(float val)
Definition LevelScaledInfo.h:299
float getCanonicalSunArmorPiercing()
Definition LevelScaledInfo.h:191
void setSchool(std::string val)
Definition LevelScaledInfo.h:11
void setCanonicalIceFlatDamage(float val)
Definition LevelScaledInfo.h:315
float getCanonicalLifeBlock()
Definition LevelScaledInfo.h:719
void setCanonicalBalanceFlatDamage(float val)
Definition LevelScaledInfo.h:355
float getCanonicalFireDamage()
Definition LevelScaledInfo.h:215
float getCanonicalBalanceFlatReduceDamage()
Definition LevelScaledInfo.h:527
float getCanonicalStormReduceDamage()
Definition LevelScaledInfo.h:407
float getCanonicalSunReduceDamage()
Definition LevelScaledInfo.h:455
float getCanonicalMythArmorPiercing()
Definition LevelScaledInfo.h:151
void setCanonicalBalanceFlatReduceDamage(float val)
Definition LevelScaledInfo.h:531
void setCanonicalBalanceDamage(float val)
Definition LevelScaledInfo.h:267
void setCanonicalSunFlatDamage(float val)
Definition LevelScaledInfo.h:371
float getCanonicalBalanceCriticalHit()
Definition LevelScaledInfo.h:647
float getCanonicalFireReduceDamage()
Definition LevelScaledInfo.h:391
float getCanonicalIncHealing()
Definition LevelScaledInfo.h:583
float getCanonicalMoonReduceDamage()
Definition LevelScaledInfo.h:463
float getCanonicalFireFlatDamage()
Definition LevelScaledInfo.h:303
void setCanonicalShadowFlatDamage(float val)
Definition LevelScaledInfo.h:387
float getCanonicalSunAccuracy()
Definition LevelScaledInfo.h:103
float getCanonicalMoonCriticalHit()
Definition LevelScaledInfo.h:671
float getCanonicalFireAccuracy()
Definition LevelScaledInfo.h:39
float getCanonicalFireBlock()
Definition LevelScaledInfo.h:687
void setCanonicalDeathArmorPiercing(float val)
Definition LevelScaledInfo.h:171
void setCanonicalMythDamage(float val)
Definition LevelScaledInfo.h:243
void setCanonicalMythPipConversion(float val)
Definition LevelScaledInfo.h:803
float getCanonicalLifeReduceDamage()
Definition LevelScaledInfo.h:431
void setCanonicalBalanceArmorPiercing(float val)
Definition LevelScaledInfo.h:179
float getCanonicalStormPipConversion()
Definition LevelScaledInfo.h:791
void setCanonicalStarDamage(float val)
Definition LevelScaledInfo.h:275
float getCanonicalDeathCriticalHit()
Definition LevelScaledInfo.h:639
float getCanonicalLifeFlatReduceDamage()
Definition LevelScaledInfo.h:519
void setCanonicalSunReduceDamage(float val)
Definition LevelScaledInfo.h:459
void setCanonicalStormArmorPiercing(float val)
Definition LevelScaledInfo.h:147
void setCanonicalStormReduceDamage(float val)
Definition LevelScaledInfo.h:411
void setMaximumPowerPips(int val)
Definition LevelScaledInfo.h:883
void setCanonicalStormDamage(float val)
Definition LevelScaledInfo.h:235
void setCanonicalDeathCriticalHit(float val)
Definition LevelScaledInfo.h:643
void setCanonicalFireArmorPiercing(float val)
Definition LevelScaledInfo.h:131
void setCanonicalStarPipConversion(float val)
Definition LevelScaledInfo.h:835
void setCanonicalIncHealing(float val)
Definition LevelScaledInfo.h:587
void setCanonicalStormPipConversion(float val)
Definition LevelScaledInfo.h:795
float getCanonicalSunCriticalHit()
Definition LevelScaledInfo.h:663
float getCanonicalSunPipConversion()
Definition LevelScaledInfo.h:839
float getCanonicalBalancePipConversion()
Definition LevelScaledInfo.h:823
void setCanonicalStarFlatDamage(float val)
Definition LevelScaledInfo.h:363
float getCanonicalLifeHealing()
Definition LevelScaledInfo.h:591
void setCanonicalFirePipConversion(float val)
Definition LevelScaledInfo.h:779
float getCanonicalDeathReduceDamage()
Definition LevelScaledInfo.h:415
float getCanonicalStarPipConversion()
Definition LevelScaledInfo.h:831
void setCanonicalDeathFlatDamage(float val)
Definition LevelScaledInfo.h:347
int getMaximumPowerPips()
Definition LevelScaledInfo.h:879
void setCanonicalStarBlock(float val)
Definition LevelScaledInfo.h:747
float getCanonicalIceBlock()
Definition LevelScaledInfo.h:695
float getCanonicalStormAccuracy()
Definition LevelScaledInfo.h:55
float getCanonicalIceReduceDamage()
Definition LevelScaledInfo.h:399
void setCanonicalFireFlatDamage(float val)
Definition LevelScaledInfo.h:307
float getCanonicalIceAccuracy()
Definition LevelScaledInfo.h:47
void setCanonicalMoonFlatDamage(float val)
Definition LevelScaledInfo.h:379
void setCanonicalSunFlatReduceDamage(float val)
Definition LevelScaledInfo.h:547
void setCanonicalIceArmorPiercing(float val)
Definition LevelScaledInfo.h:139
void setCanonicalShadowBlock(float val)
Definition LevelScaledInfo.h:771
float getCanonicalBalanceArmorPiercing()
Definition LevelScaledInfo.h:175
float getCanonicalMythReduceDamage()
Definition LevelScaledInfo.h:423
float getCanonicalStormDamage()
Definition LevelScaledInfo.h:231
float getCanonicalStarCriticalHit()
Definition LevelScaledInfo.h:655
float getCanonicalSunDamage()
Definition LevelScaledInfo.h:279
void setCanonicalLifeReduceDamage(float val)
Definition LevelScaledInfo.h:435
void setCanonicalDeathPipConversion(float val)
Definition LevelScaledInfo.h:819
void setCanonicalPowerPip(float val)
Definition LevelScaledInfo.h:571
void setCanonicalIceDamage(float val)
Definition LevelScaledInfo.h:227
float getCanonicalLifeAccuracy()
Definition LevelScaledInfo.h:71
float getCanonicalDeathAccuracy()
Definition LevelScaledInfo.h:79
float getCanonicalShadowArmorPiercing()
Definition LevelScaledInfo.h:207
float getCanonicalIceFlatReduceDamage()
Definition LevelScaledInfo.h:487
void setCanonicalDeathAccuracy(float val)
Definition LevelScaledInfo.h:83
Base class for all property classes, providing reflection and serialization functionality.
Definition PropertyClass.h:86