Cyrus Mod Loader
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LevelScaledInfo Class Reference

#include <LevelScaledInfo.h>

Inheritance diagram for LevelScaledInfo:
PropertyClass

Public Member Functions

std::string getSchool ()
 
void setSchool (std::string val)
 
int getLevel ()
 
void setLevel (int val)
 
float getCanonicalMaxHealth ()
 
void setCanonicalMaxHealth (float val)
 
float getCanonicalMaxMana ()
 
void setCanonicalMaxMana (float val)
 
float getCanonicalFireAccuracy ()
 
void setCanonicalFireAccuracy (float val)
 
float getCanonicalIceAccuracy ()
 
void setCanonicalIceAccuracy (float val)
 
float getCanonicalStormAccuracy ()
 
void setCanonicalStormAccuracy (float val)
 
float getCanonicalMythAccuracy ()
 
void setCanonicalMythAccuracy (float val)
 
float getCanonicalLifeAccuracy ()
 
void setCanonicalLifeAccuracy (float val)
 
float getCanonicalDeathAccuracy ()
 
void setCanonicalDeathAccuracy (float val)
 
float getCanonicalBalanceAccuracy ()
 
void setCanonicalBalanceAccuracy (float val)
 
float getCanonicalStarAccuracy ()
 
void setCanonicalStarAccuracy (float val)
 
float getCanonicalSunAccuracy ()
 
void setCanonicalSunAccuracy (float val)
 
float getCanonicalMoonAccuracy ()
 
void setCanonicalMoonAccuracy (float val)
 
float getCanonicalShadowAccuracy ()
 
void setCanonicalShadowAccuracy (float val)
 
float getCanonicalFireArmorPiercing ()
 
void setCanonicalFireArmorPiercing (float val)
 
float getCanonicalIceArmorPiercing ()
 
void setCanonicalIceArmorPiercing (float val)
 
float getCanonicalStormArmorPiercing ()
 
void setCanonicalStormArmorPiercing (float val)
 
float getCanonicalMythArmorPiercing ()
 
void setCanonicalMythArmorPiercing (float val)
 
float getCanonicalLifeArmorPiercing ()
 
void setCanonicalLifeArmorPiercing (float val)
 
float getCanonicalDeathArmorPiercing ()
 
void setCanonicalDeathArmorPiercing (float val)
 
float getCanonicalBalanceArmorPiercing ()
 
void setCanonicalBalanceArmorPiercing (float val)
 
float getCanonicalStarArmorPiercing ()
 
void setCanonicalStarArmorPiercing (float val)
 
float getCanonicalSunArmorPiercing ()
 
void setCanonicalSunArmorPiercing (float val)
 
float getCanonicalMoonArmorPiercing ()
 
void setCanonicalMoonArmorPiercing (float val)
 
float getCanonicalShadowArmorPiercing ()
 
void setCanonicalShadowArmorPiercing (float val)
 
float getCanonicalFireDamage ()
 
void setCanonicalFireDamage (float val)
 
float getCanonicalIceDamage ()
 
void setCanonicalIceDamage (float val)
 
float getCanonicalStormDamage ()
 
void setCanonicalStormDamage (float val)
 
float getCanonicalMythDamage ()
 
void setCanonicalMythDamage (float val)
 
float getCanonicalLifeDamage ()
 
void setCanonicalLifeDamage (float val)
 
float getCanonicalDeathDamage ()
 
void setCanonicalDeathDamage (float val)
 
float getCanonicalBalanceDamage ()
 
void setCanonicalBalanceDamage (float val)
 
float getCanonicalStarDamage ()
 
void setCanonicalStarDamage (float val)
 
float getCanonicalSunDamage ()
 
void setCanonicalSunDamage (float val)
 
float getCanonicalMoonDamage ()
 
void setCanonicalMoonDamage (float val)
 
float getCanonicalShadowDamage ()
 
void setCanonicalShadowDamage (float val)
 
float getCanonicalFireFlatDamage ()
 
void setCanonicalFireFlatDamage (float val)
 
float getCanonicalIceFlatDamage ()
 
void setCanonicalIceFlatDamage (float val)
 
float getCanonicalStormFlatDamage ()
 
void setCanonicalStormFlatDamage (float val)
 
float getCanonicalMythFlatDamage ()
 
void setCanonicalMythFlatDamage (float val)
 
float getCanonicalLifeFlatDamage ()
 
void setCanonicalLifeFlatDamage (float val)
 
float getCanonicalDeathFlatDamage ()
 
void setCanonicalDeathFlatDamage (float val)
 
float getCanonicalBalanceFlatDamage ()
 
void setCanonicalBalanceFlatDamage (float val)
 
float getCanonicalStarFlatDamage ()
 
void setCanonicalStarFlatDamage (float val)
 
float getCanonicalSunFlatDamage ()
 
void setCanonicalSunFlatDamage (float val)
 
float getCanonicalMoonFlatDamage ()
 
void setCanonicalMoonFlatDamage (float val)
 
float getCanonicalShadowFlatDamage ()
 
void setCanonicalShadowFlatDamage (float val)
 
float getCanonicalFireReduceDamage ()
 
void setCanonicalFireReduceDamage (float val)
 
float getCanonicalIceReduceDamage ()
 
void setCanonicalIceReduceDamage (float val)
 
float getCanonicalStormReduceDamage ()
 
void setCanonicalStormReduceDamage (float val)
 
float getCanonicalDeathReduceDamage ()
 
void setCanonicalDeathReduceDamage (float val)
 
float getCanonicalMythReduceDamage ()
 
void setCanonicalMythReduceDamage (float val)
 
float getCanonicalLifeReduceDamage ()
 
void setCanonicalLifeReduceDamage (float val)
 
float getCanonicalBalanceReduceDamage ()
 
void setCanonicalBalanceReduceDamage (float val)
 
float getCanonicalStarReduceDamage ()
 
void setCanonicalStarReduceDamage (float val)
 
float getCanonicalSunReduceDamage ()
 
void setCanonicalSunReduceDamage (float val)
 
float getCanonicalMoonReduceDamage ()
 
void setCanonicalMoonReduceDamage (float val)
 
float getCanonicalShadowReduceDamage ()
 
void setCanonicalShadowReduceDamage (float val)
 
float getCanonicalFireFlatReduceDamage ()
 
void setCanonicalFireFlatReduceDamage (float val)
 
float getCanonicalIceFlatReduceDamage ()
 
void setCanonicalIceFlatReduceDamage (float val)
 
float getCanonicalStormFlatReduceDamage ()
 
void setCanonicalStormFlatReduceDamage (float val)
 
float getCanonicalDeathFlatReduceDamage ()
 
void setCanonicalDeathFlatReduceDamage (float val)
 
float getCanonicalMythFlatReduceDamage ()
 
void setCanonicalMythFlatReduceDamage (float val)
 
float getCanonicalLifeFlatReduceDamage ()
 
void setCanonicalLifeFlatReduceDamage (float val)
 
float getCanonicalBalanceFlatReduceDamage ()
 
void setCanonicalBalanceFlatReduceDamage (float val)
 
float getCanonicalStarFlatReduceDamage ()
 
void setCanonicalStarFlatReduceDamage (float val)
 
float getCanonicalSunFlatReduceDamage ()
 
void setCanonicalSunFlatReduceDamage (float val)
 
float getCanonicalMoonFlatReduceDamage ()
 
void setCanonicalMoonFlatReduceDamage (float val)
 
float getCanonicalShadowFlatReduceDamage ()
 
void setCanonicalShadowFlatReduceDamage (float val)
 
float getCanonicalPowerPip ()
 
void setCanonicalPowerPip (float val)
 
float getCanonicalShadowPipRating ()
 
void setCanonicalShadowPipRating (float val)
 
float getCanonicalIncHealing ()
 
void setCanonicalIncHealing (float val)
 
float getCanonicalLifeHealing ()
 
void setCanonicalLifeHealing (float val)
 
float getCanonicalFireCriticalHit ()
 
void setCanonicalFireCriticalHit (float val)
 
float getCanonicalIceCriticalHit ()
 
void setCanonicalIceCriticalHit (float val)
 
float getCanonicalStormCriticalHit ()
 
void setCanonicalStormCriticalHit (float val)
 
float getCanonicalMythCriticalHit ()
 
void setCanonicalMythCriticalHit (float val)
 
float getCanonicalLifeCriticalHit ()
 
void setCanonicalLifeCriticalHit (float val)
 
float getCanonicalDeathCriticalHit ()
 
void setCanonicalDeathCriticalHit (float val)
 
float getCanonicalBalanceCriticalHit ()
 
void setCanonicalBalanceCriticalHit (float val)
 
float getCanonicalStarCriticalHit ()
 
void setCanonicalStarCriticalHit (float val)
 
float getCanonicalSunCriticalHit ()
 
void setCanonicalSunCriticalHit (float val)
 
float getCanonicalMoonCriticalHit ()
 
void setCanonicalMoonCriticalHit (float val)
 
float getCanonicalShadowCriticalHit ()
 
void setCanonicalShadowCriticalHit (float val)
 
float getCanonicalFireBlock ()
 
void setCanonicalFireBlock (float val)
 
float getCanonicalIceBlock ()
 
void setCanonicalIceBlock (float val)
 
float getCanonicalStormBlock ()
 
void setCanonicalStormBlock (float val)
 
float getCanonicalMythBlock ()
 
void setCanonicalMythBlock (float val)
 
float getCanonicalLifeBlock ()
 
void setCanonicalLifeBlock (float val)
 
float getCanonicalDeathBlock ()
 
void setCanonicalDeathBlock (float val)
 
float getCanonicalBalanceBlock ()
 
void setCanonicalBalanceBlock (float val)
 
float getCanonicalStarBlock ()
 
void setCanonicalStarBlock (float val)
 
float getCanonicalSunBlock ()
 
void setCanonicalSunBlock (float val)
 
float getCanonicalMoonBlock ()
 
void setCanonicalMoonBlock (float val)
 
float getCanonicalShadowBlock ()
 
void setCanonicalShadowBlock (float val)
 
float getCanonicalFirePipConversion ()
 
void setCanonicalFirePipConversion (float val)
 
float getCanonicalIcePipConversion ()
 
void setCanonicalIcePipConversion (float val)
 
float getCanonicalStormPipConversion ()
 
void setCanonicalStormPipConversion (float val)
 
float getCanonicalMythPipConversion ()
 
void setCanonicalMythPipConversion (float val)
 
float getCanonicalLifePipConversion ()
 
void setCanonicalLifePipConversion (float val)
 
float getCanonicalDeathPipConversion ()
 
void setCanonicalDeathPipConversion (float val)
 
float getCanonicalBalancePipConversion ()
 
void setCanonicalBalancePipConversion (float val)
 
float getCanonicalStarPipConversion ()
 
void setCanonicalStarPipConversion (float val)
 
float getCanonicalSunPipConversion ()
 
void setCanonicalSunPipConversion (float val)
 
float getCanonicalMoonPipConversion ()
 
void setCanonicalMoonPipConversion (float val)
 
float getCanonicalShadowPipConversion ()
 
void setCanonicalShadowPipConversion (float val)
 
float getCanonicalAllArchmastery ()
 
void setCanonicalAllArchmastery (float val)
 
int getMaximumPips ()
 
void setMaximumPips (int val)
 
int getMaximumPowerPips ()
 
void setMaximumPowerPips (int val)
 
- Public Member Functions inherited from PropertyClass
virtual char * getClassName ()=0
 Gets the class name of the derived class in the format class T[*].
 
virtual void * getPropertyList ()=0
 Constructs and caches the PropertyList for the derived class, adding all reflected members and member functions.
 
virtual bool copy (uint32_t a1)=0
 Copies the property class data.
 
virtual void * serialize (void *a2, uint32_t a3)=0
 Serializes the derived class's PropertyList as XML.
 
virtual bool onCreated ()=0
 Called when the PropertyClass is created.
 
template<typename T >
CYRUS T * as ()
 Casts this to a pointer of type T.
 
virtual void onPostLoad ()=0
 Called when the PropertyClass is loaded, i.e., initialize is called and onCreated has finished.
 
virtual void onFinalizeLoad ()=0
 
virtual bool shouldNotSerialize ()=0
 Determines if the PropertyClass should not be serialized.
 

Member Function Documentation

◆ getCanonicalAllArchmastery()

float LevelScaledInfo::getCanonicalAllArchmastery ( )
inline

◆ getCanonicalBalanceAccuracy()

float LevelScaledInfo::getCanonicalBalanceAccuracy ( )
inline

◆ getCanonicalBalanceArmorPiercing()

float LevelScaledInfo::getCanonicalBalanceArmorPiercing ( )
inline

◆ getCanonicalBalanceBlock()

float LevelScaledInfo::getCanonicalBalanceBlock ( )
inline

◆ getCanonicalBalanceCriticalHit()

float LevelScaledInfo::getCanonicalBalanceCriticalHit ( )
inline

◆ getCanonicalBalanceDamage()

float LevelScaledInfo::getCanonicalBalanceDamage ( )
inline

◆ getCanonicalBalanceFlatDamage()

float LevelScaledInfo::getCanonicalBalanceFlatDamage ( )
inline

◆ getCanonicalBalanceFlatReduceDamage()

float LevelScaledInfo::getCanonicalBalanceFlatReduceDamage ( )
inline

◆ getCanonicalBalancePipConversion()

float LevelScaledInfo::getCanonicalBalancePipConversion ( )
inline

◆ getCanonicalBalanceReduceDamage()

float LevelScaledInfo::getCanonicalBalanceReduceDamage ( )
inline

◆ getCanonicalDeathAccuracy()

float LevelScaledInfo::getCanonicalDeathAccuracy ( )
inline

◆ getCanonicalDeathArmorPiercing()

float LevelScaledInfo::getCanonicalDeathArmorPiercing ( )
inline

◆ getCanonicalDeathBlock()

float LevelScaledInfo::getCanonicalDeathBlock ( )
inline

◆ getCanonicalDeathCriticalHit()

float LevelScaledInfo::getCanonicalDeathCriticalHit ( )
inline

◆ getCanonicalDeathDamage()

float LevelScaledInfo::getCanonicalDeathDamage ( )
inline

◆ getCanonicalDeathFlatDamage()

float LevelScaledInfo::getCanonicalDeathFlatDamage ( )
inline

◆ getCanonicalDeathFlatReduceDamage()

float LevelScaledInfo::getCanonicalDeathFlatReduceDamage ( )
inline

◆ getCanonicalDeathPipConversion()

float LevelScaledInfo::getCanonicalDeathPipConversion ( )
inline

◆ getCanonicalDeathReduceDamage()

float LevelScaledInfo::getCanonicalDeathReduceDamage ( )
inline

◆ getCanonicalFireAccuracy()

float LevelScaledInfo::getCanonicalFireAccuracy ( )
inline

◆ getCanonicalFireArmorPiercing()

float LevelScaledInfo::getCanonicalFireArmorPiercing ( )
inline

◆ getCanonicalFireBlock()

float LevelScaledInfo::getCanonicalFireBlock ( )
inline

◆ getCanonicalFireCriticalHit()

float LevelScaledInfo::getCanonicalFireCriticalHit ( )
inline

◆ getCanonicalFireDamage()

float LevelScaledInfo::getCanonicalFireDamage ( )
inline

◆ getCanonicalFireFlatDamage()

float LevelScaledInfo::getCanonicalFireFlatDamage ( )
inline

◆ getCanonicalFireFlatReduceDamage()

float LevelScaledInfo::getCanonicalFireFlatReduceDamage ( )
inline

◆ getCanonicalFirePipConversion()

float LevelScaledInfo::getCanonicalFirePipConversion ( )
inline

◆ getCanonicalFireReduceDamage()

float LevelScaledInfo::getCanonicalFireReduceDamage ( )
inline

◆ getCanonicalIceAccuracy()

float LevelScaledInfo::getCanonicalIceAccuracy ( )
inline

◆ getCanonicalIceArmorPiercing()

float LevelScaledInfo::getCanonicalIceArmorPiercing ( )
inline

◆ getCanonicalIceBlock()

float LevelScaledInfo::getCanonicalIceBlock ( )
inline

◆ getCanonicalIceCriticalHit()

float LevelScaledInfo::getCanonicalIceCriticalHit ( )
inline

◆ getCanonicalIceDamage()

float LevelScaledInfo::getCanonicalIceDamage ( )
inline

◆ getCanonicalIceFlatDamage()

float LevelScaledInfo::getCanonicalIceFlatDamage ( )
inline

◆ getCanonicalIceFlatReduceDamage()

float LevelScaledInfo::getCanonicalIceFlatReduceDamage ( )
inline

◆ getCanonicalIcePipConversion()

float LevelScaledInfo::getCanonicalIcePipConversion ( )
inline

◆ getCanonicalIceReduceDamage()

float LevelScaledInfo::getCanonicalIceReduceDamage ( )
inline

◆ getCanonicalIncHealing()

float LevelScaledInfo::getCanonicalIncHealing ( )
inline

◆ getCanonicalLifeAccuracy()

float LevelScaledInfo::getCanonicalLifeAccuracy ( )
inline

◆ getCanonicalLifeArmorPiercing()

float LevelScaledInfo::getCanonicalLifeArmorPiercing ( )
inline

◆ getCanonicalLifeBlock()

float LevelScaledInfo::getCanonicalLifeBlock ( )
inline

◆ getCanonicalLifeCriticalHit()

float LevelScaledInfo::getCanonicalLifeCriticalHit ( )
inline

◆ getCanonicalLifeDamage()

float LevelScaledInfo::getCanonicalLifeDamage ( )
inline

◆ getCanonicalLifeFlatDamage()

float LevelScaledInfo::getCanonicalLifeFlatDamage ( )
inline

◆ getCanonicalLifeFlatReduceDamage()

float LevelScaledInfo::getCanonicalLifeFlatReduceDamage ( )
inline

◆ getCanonicalLifeHealing()

float LevelScaledInfo::getCanonicalLifeHealing ( )
inline

◆ getCanonicalLifePipConversion()

float LevelScaledInfo::getCanonicalLifePipConversion ( )
inline

◆ getCanonicalLifeReduceDamage()

float LevelScaledInfo::getCanonicalLifeReduceDamage ( )
inline

◆ getCanonicalMaxHealth()

float LevelScaledInfo::getCanonicalMaxHealth ( )
inline

◆ getCanonicalMaxMana()

float LevelScaledInfo::getCanonicalMaxMana ( )
inline

◆ getCanonicalMoonAccuracy()

float LevelScaledInfo::getCanonicalMoonAccuracy ( )
inline

◆ getCanonicalMoonArmorPiercing()

float LevelScaledInfo::getCanonicalMoonArmorPiercing ( )
inline

◆ getCanonicalMoonBlock()

float LevelScaledInfo::getCanonicalMoonBlock ( )
inline

◆ getCanonicalMoonCriticalHit()

float LevelScaledInfo::getCanonicalMoonCriticalHit ( )
inline

◆ getCanonicalMoonDamage()

float LevelScaledInfo::getCanonicalMoonDamage ( )
inline

◆ getCanonicalMoonFlatDamage()

float LevelScaledInfo::getCanonicalMoonFlatDamage ( )
inline

◆ getCanonicalMoonFlatReduceDamage()

float LevelScaledInfo::getCanonicalMoonFlatReduceDamage ( )
inline

◆ getCanonicalMoonPipConversion()

float LevelScaledInfo::getCanonicalMoonPipConversion ( )
inline

◆ getCanonicalMoonReduceDamage()

float LevelScaledInfo::getCanonicalMoonReduceDamage ( )
inline

◆ getCanonicalMythAccuracy()

float LevelScaledInfo::getCanonicalMythAccuracy ( )
inline

◆ getCanonicalMythArmorPiercing()

float LevelScaledInfo::getCanonicalMythArmorPiercing ( )
inline

◆ getCanonicalMythBlock()

float LevelScaledInfo::getCanonicalMythBlock ( )
inline

◆ getCanonicalMythCriticalHit()

float LevelScaledInfo::getCanonicalMythCriticalHit ( )
inline

◆ getCanonicalMythDamage()

float LevelScaledInfo::getCanonicalMythDamage ( )
inline

◆ getCanonicalMythFlatDamage()

float LevelScaledInfo::getCanonicalMythFlatDamage ( )
inline

◆ getCanonicalMythFlatReduceDamage()

float LevelScaledInfo::getCanonicalMythFlatReduceDamage ( )
inline

◆ getCanonicalMythPipConversion()

float LevelScaledInfo::getCanonicalMythPipConversion ( )
inline

◆ getCanonicalMythReduceDamage()

float LevelScaledInfo::getCanonicalMythReduceDamage ( )
inline

◆ getCanonicalPowerPip()

float LevelScaledInfo::getCanonicalPowerPip ( )
inline

◆ getCanonicalShadowAccuracy()

float LevelScaledInfo::getCanonicalShadowAccuracy ( )
inline

◆ getCanonicalShadowArmorPiercing()

float LevelScaledInfo::getCanonicalShadowArmorPiercing ( )
inline

◆ getCanonicalShadowBlock()

float LevelScaledInfo::getCanonicalShadowBlock ( )
inline

◆ getCanonicalShadowCriticalHit()

float LevelScaledInfo::getCanonicalShadowCriticalHit ( )
inline

◆ getCanonicalShadowDamage()

float LevelScaledInfo::getCanonicalShadowDamage ( )
inline

◆ getCanonicalShadowFlatDamage()

float LevelScaledInfo::getCanonicalShadowFlatDamage ( )
inline

◆ getCanonicalShadowFlatReduceDamage()

float LevelScaledInfo::getCanonicalShadowFlatReduceDamage ( )
inline

◆ getCanonicalShadowPipConversion()

float LevelScaledInfo::getCanonicalShadowPipConversion ( )
inline

◆ getCanonicalShadowPipRating()

float LevelScaledInfo::getCanonicalShadowPipRating ( )
inline

◆ getCanonicalShadowReduceDamage()

float LevelScaledInfo::getCanonicalShadowReduceDamage ( )
inline

◆ getCanonicalStarAccuracy()

float LevelScaledInfo::getCanonicalStarAccuracy ( )
inline

◆ getCanonicalStarArmorPiercing()

float LevelScaledInfo::getCanonicalStarArmorPiercing ( )
inline

◆ getCanonicalStarBlock()

float LevelScaledInfo::getCanonicalStarBlock ( )
inline

◆ getCanonicalStarCriticalHit()

float LevelScaledInfo::getCanonicalStarCriticalHit ( )
inline

◆ getCanonicalStarDamage()

float LevelScaledInfo::getCanonicalStarDamage ( )
inline

◆ getCanonicalStarFlatDamage()

float LevelScaledInfo::getCanonicalStarFlatDamage ( )
inline

◆ getCanonicalStarFlatReduceDamage()

float LevelScaledInfo::getCanonicalStarFlatReduceDamage ( )
inline

◆ getCanonicalStarPipConversion()

float LevelScaledInfo::getCanonicalStarPipConversion ( )
inline

◆ getCanonicalStarReduceDamage()

float LevelScaledInfo::getCanonicalStarReduceDamage ( )
inline

◆ getCanonicalStormAccuracy()

float LevelScaledInfo::getCanonicalStormAccuracy ( )
inline

◆ getCanonicalStormArmorPiercing()

float LevelScaledInfo::getCanonicalStormArmorPiercing ( )
inline

◆ getCanonicalStormBlock()

float LevelScaledInfo::getCanonicalStormBlock ( )
inline

◆ getCanonicalStormCriticalHit()

float LevelScaledInfo::getCanonicalStormCriticalHit ( )
inline

◆ getCanonicalStormDamage()

float LevelScaledInfo::getCanonicalStormDamage ( )
inline

◆ getCanonicalStormFlatDamage()

float LevelScaledInfo::getCanonicalStormFlatDamage ( )
inline

◆ getCanonicalStormFlatReduceDamage()

float LevelScaledInfo::getCanonicalStormFlatReduceDamage ( )
inline

◆ getCanonicalStormPipConversion()

float LevelScaledInfo::getCanonicalStormPipConversion ( )
inline

◆ getCanonicalStormReduceDamage()

float LevelScaledInfo::getCanonicalStormReduceDamage ( )
inline

◆ getCanonicalSunAccuracy()

float LevelScaledInfo::getCanonicalSunAccuracy ( )
inline

◆ getCanonicalSunArmorPiercing()

float LevelScaledInfo::getCanonicalSunArmorPiercing ( )
inline

◆ getCanonicalSunBlock()

float LevelScaledInfo::getCanonicalSunBlock ( )
inline

◆ getCanonicalSunCriticalHit()

float LevelScaledInfo::getCanonicalSunCriticalHit ( )
inline

◆ getCanonicalSunDamage()

float LevelScaledInfo::getCanonicalSunDamage ( )
inline

◆ getCanonicalSunFlatDamage()

float LevelScaledInfo::getCanonicalSunFlatDamage ( )
inline

◆ getCanonicalSunFlatReduceDamage()

float LevelScaledInfo::getCanonicalSunFlatReduceDamage ( )
inline

◆ getCanonicalSunPipConversion()

float LevelScaledInfo::getCanonicalSunPipConversion ( )
inline

◆ getCanonicalSunReduceDamage()

float LevelScaledInfo::getCanonicalSunReduceDamage ( )
inline

◆ getLevel()

int LevelScaledInfo::getLevel ( )
inline

◆ getMaximumPips()

int LevelScaledInfo::getMaximumPips ( )
inline

◆ getMaximumPowerPips()

int LevelScaledInfo::getMaximumPowerPips ( )
inline

◆ getSchool()

std::string LevelScaledInfo::getSchool ( )
inline

◆ setCanonicalAllArchmastery()

void LevelScaledInfo::setCanonicalAllArchmastery ( float val)
inline

◆ setCanonicalBalanceAccuracy()

void LevelScaledInfo::setCanonicalBalanceAccuracy ( float val)
inline

◆ setCanonicalBalanceArmorPiercing()

void LevelScaledInfo::setCanonicalBalanceArmorPiercing ( float val)
inline

◆ setCanonicalBalanceBlock()

void LevelScaledInfo::setCanonicalBalanceBlock ( float val)
inline

◆ setCanonicalBalanceCriticalHit()

void LevelScaledInfo::setCanonicalBalanceCriticalHit ( float val)
inline

◆ setCanonicalBalanceDamage()

void LevelScaledInfo::setCanonicalBalanceDamage ( float val)
inline

◆ setCanonicalBalanceFlatDamage()

void LevelScaledInfo::setCanonicalBalanceFlatDamage ( float val)
inline

◆ setCanonicalBalanceFlatReduceDamage()

void LevelScaledInfo::setCanonicalBalanceFlatReduceDamage ( float val)
inline

◆ setCanonicalBalancePipConversion()

void LevelScaledInfo::setCanonicalBalancePipConversion ( float val)
inline

◆ setCanonicalBalanceReduceDamage()

void LevelScaledInfo::setCanonicalBalanceReduceDamage ( float val)
inline

◆ setCanonicalDeathAccuracy()

void LevelScaledInfo::setCanonicalDeathAccuracy ( float val)
inline

◆ setCanonicalDeathArmorPiercing()

void LevelScaledInfo::setCanonicalDeathArmorPiercing ( float val)
inline

◆ setCanonicalDeathBlock()

void LevelScaledInfo::setCanonicalDeathBlock ( float val)
inline

◆ setCanonicalDeathCriticalHit()

void LevelScaledInfo::setCanonicalDeathCriticalHit ( float val)
inline

◆ setCanonicalDeathDamage()

void LevelScaledInfo::setCanonicalDeathDamage ( float val)
inline

◆ setCanonicalDeathFlatDamage()

void LevelScaledInfo::setCanonicalDeathFlatDamage ( float val)
inline

◆ setCanonicalDeathFlatReduceDamage()

void LevelScaledInfo::setCanonicalDeathFlatReduceDamage ( float val)
inline

◆ setCanonicalDeathPipConversion()

void LevelScaledInfo::setCanonicalDeathPipConversion ( float val)
inline

◆ setCanonicalDeathReduceDamage()

void LevelScaledInfo::setCanonicalDeathReduceDamage ( float val)
inline

◆ setCanonicalFireAccuracy()

void LevelScaledInfo::setCanonicalFireAccuracy ( float val)
inline

◆ setCanonicalFireArmorPiercing()

void LevelScaledInfo::setCanonicalFireArmorPiercing ( float val)
inline

◆ setCanonicalFireBlock()

void LevelScaledInfo::setCanonicalFireBlock ( float val)
inline

◆ setCanonicalFireCriticalHit()

void LevelScaledInfo::setCanonicalFireCriticalHit ( float val)
inline

◆ setCanonicalFireDamage()

void LevelScaledInfo::setCanonicalFireDamage ( float val)
inline

◆ setCanonicalFireFlatDamage()

void LevelScaledInfo::setCanonicalFireFlatDamage ( float val)
inline

◆ setCanonicalFireFlatReduceDamage()

void LevelScaledInfo::setCanonicalFireFlatReduceDamage ( float val)
inline

◆ setCanonicalFirePipConversion()

void LevelScaledInfo::setCanonicalFirePipConversion ( float val)
inline

◆ setCanonicalFireReduceDamage()

void LevelScaledInfo::setCanonicalFireReduceDamage ( float val)
inline

◆ setCanonicalIceAccuracy()

void LevelScaledInfo::setCanonicalIceAccuracy ( float val)
inline

◆ setCanonicalIceArmorPiercing()

void LevelScaledInfo::setCanonicalIceArmorPiercing ( float val)
inline

◆ setCanonicalIceBlock()

void LevelScaledInfo::setCanonicalIceBlock ( float val)
inline

◆ setCanonicalIceCriticalHit()

void LevelScaledInfo::setCanonicalIceCriticalHit ( float val)
inline

◆ setCanonicalIceDamage()

void LevelScaledInfo::setCanonicalIceDamage ( float val)
inline

◆ setCanonicalIceFlatDamage()

void LevelScaledInfo::setCanonicalIceFlatDamage ( float val)
inline

◆ setCanonicalIceFlatReduceDamage()

void LevelScaledInfo::setCanonicalIceFlatReduceDamage ( float val)
inline

◆ setCanonicalIcePipConversion()

void LevelScaledInfo::setCanonicalIcePipConversion ( float val)
inline

◆ setCanonicalIceReduceDamage()

void LevelScaledInfo::setCanonicalIceReduceDamage ( float val)
inline

◆ setCanonicalIncHealing()

void LevelScaledInfo::setCanonicalIncHealing ( float val)
inline

◆ setCanonicalLifeAccuracy()

void LevelScaledInfo::setCanonicalLifeAccuracy ( float val)
inline

◆ setCanonicalLifeArmorPiercing()

void LevelScaledInfo::setCanonicalLifeArmorPiercing ( float val)
inline

◆ setCanonicalLifeBlock()

void LevelScaledInfo::setCanonicalLifeBlock ( float val)
inline

◆ setCanonicalLifeCriticalHit()

void LevelScaledInfo::setCanonicalLifeCriticalHit ( float val)
inline

◆ setCanonicalLifeDamage()

void LevelScaledInfo::setCanonicalLifeDamage ( float val)
inline

◆ setCanonicalLifeFlatDamage()

void LevelScaledInfo::setCanonicalLifeFlatDamage ( float val)
inline

◆ setCanonicalLifeFlatReduceDamage()

void LevelScaledInfo::setCanonicalLifeFlatReduceDamage ( float val)
inline

◆ setCanonicalLifeHealing()

void LevelScaledInfo::setCanonicalLifeHealing ( float val)
inline

◆ setCanonicalLifePipConversion()

void LevelScaledInfo::setCanonicalLifePipConversion ( float val)
inline

◆ setCanonicalLifeReduceDamage()

void LevelScaledInfo::setCanonicalLifeReduceDamage ( float val)
inline

◆ setCanonicalMaxHealth()

void LevelScaledInfo::setCanonicalMaxHealth ( float val)
inline

◆ setCanonicalMaxMana()

void LevelScaledInfo::setCanonicalMaxMana ( float val)
inline

◆ setCanonicalMoonAccuracy()

void LevelScaledInfo::setCanonicalMoonAccuracy ( float val)
inline

◆ setCanonicalMoonArmorPiercing()

void LevelScaledInfo::setCanonicalMoonArmorPiercing ( float val)
inline

◆ setCanonicalMoonBlock()

void LevelScaledInfo::setCanonicalMoonBlock ( float val)
inline

◆ setCanonicalMoonCriticalHit()

void LevelScaledInfo::setCanonicalMoonCriticalHit ( float val)
inline

◆ setCanonicalMoonDamage()

void LevelScaledInfo::setCanonicalMoonDamage ( float val)
inline

◆ setCanonicalMoonFlatDamage()

void LevelScaledInfo::setCanonicalMoonFlatDamage ( float val)
inline

◆ setCanonicalMoonFlatReduceDamage()

void LevelScaledInfo::setCanonicalMoonFlatReduceDamage ( float val)
inline

◆ setCanonicalMoonPipConversion()

void LevelScaledInfo::setCanonicalMoonPipConversion ( float val)
inline

◆ setCanonicalMoonReduceDamage()

void LevelScaledInfo::setCanonicalMoonReduceDamage ( float val)
inline

◆ setCanonicalMythAccuracy()

void LevelScaledInfo::setCanonicalMythAccuracy ( float val)
inline

◆ setCanonicalMythArmorPiercing()

void LevelScaledInfo::setCanonicalMythArmorPiercing ( float val)
inline

◆ setCanonicalMythBlock()

void LevelScaledInfo::setCanonicalMythBlock ( float val)
inline

◆ setCanonicalMythCriticalHit()

void LevelScaledInfo::setCanonicalMythCriticalHit ( float val)
inline

◆ setCanonicalMythDamage()

void LevelScaledInfo::setCanonicalMythDamage ( float val)
inline

◆ setCanonicalMythFlatDamage()

void LevelScaledInfo::setCanonicalMythFlatDamage ( float val)
inline

◆ setCanonicalMythFlatReduceDamage()

void LevelScaledInfo::setCanonicalMythFlatReduceDamage ( float val)
inline

◆ setCanonicalMythPipConversion()

void LevelScaledInfo::setCanonicalMythPipConversion ( float val)
inline

◆ setCanonicalMythReduceDamage()

void LevelScaledInfo::setCanonicalMythReduceDamage ( float val)
inline

◆ setCanonicalPowerPip()

void LevelScaledInfo::setCanonicalPowerPip ( float val)
inline

◆ setCanonicalShadowAccuracy()

void LevelScaledInfo::setCanonicalShadowAccuracy ( float val)
inline

◆ setCanonicalShadowArmorPiercing()

void LevelScaledInfo::setCanonicalShadowArmorPiercing ( float val)
inline

◆ setCanonicalShadowBlock()

void LevelScaledInfo::setCanonicalShadowBlock ( float val)
inline

◆ setCanonicalShadowCriticalHit()

void LevelScaledInfo::setCanonicalShadowCriticalHit ( float val)
inline

◆ setCanonicalShadowDamage()

void LevelScaledInfo::setCanonicalShadowDamage ( float val)
inline

◆ setCanonicalShadowFlatDamage()

void LevelScaledInfo::setCanonicalShadowFlatDamage ( float val)
inline

◆ setCanonicalShadowFlatReduceDamage()

void LevelScaledInfo::setCanonicalShadowFlatReduceDamage ( float val)
inline

◆ setCanonicalShadowPipConversion()

void LevelScaledInfo::setCanonicalShadowPipConversion ( float val)
inline

◆ setCanonicalShadowPipRating()

void LevelScaledInfo::setCanonicalShadowPipRating ( float val)
inline

◆ setCanonicalShadowReduceDamage()

void LevelScaledInfo::setCanonicalShadowReduceDamage ( float val)
inline

◆ setCanonicalStarAccuracy()

void LevelScaledInfo::setCanonicalStarAccuracy ( float val)
inline

◆ setCanonicalStarArmorPiercing()

void LevelScaledInfo::setCanonicalStarArmorPiercing ( float val)
inline

◆ setCanonicalStarBlock()

void LevelScaledInfo::setCanonicalStarBlock ( float val)
inline

◆ setCanonicalStarCriticalHit()

void LevelScaledInfo::setCanonicalStarCriticalHit ( float val)
inline

◆ setCanonicalStarDamage()

void LevelScaledInfo::setCanonicalStarDamage ( float val)
inline

◆ setCanonicalStarFlatDamage()

void LevelScaledInfo::setCanonicalStarFlatDamage ( float val)
inline

◆ setCanonicalStarFlatReduceDamage()

void LevelScaledInfo::setCanonicalStarFlatReduceDamage ( float val)
inline

◆ setCanonicalStarPipConversion()

void LevelScaledInfo::setCanonicalStarPipConversion ( float val)
inline

◆ setCanonicalStarReduceDamage()

void LevelScaledInfo::setCanonicalStarReduceDamage ( float val)
inline

◆ setCanonicalStormAccuracy()

void LevelScaledInfo::setCanonicalStormAccuracy ( float val)
inline

◆ setCanonicalStormArmorPiercing()

void LevelScaledInfo::setCanonicalStormArmorPiercing ( float val)
inline

◆ setCanonicalStormBlock()

void LevelScaledInfo::setCanonicalStormBlock ( float val)
inline

◆ setCanonicalStormCriticalHit()

void LevelScaledInfo::setCanonicalStormCriticalHit ( float val)
inline

◆ setCanonicalStormDamage()

void LevelScaledInfo::setCanonicalStormDamage ( float val)
inline

◆ setCanonicalStormFlatDamage()

void LevelScaledInfo::setCanonicalStormFlatDamage ( float val)
inline

◆ setCanonicalStormFlatReduceDamage()

void LevelScaledInfo::setCanonicalStormFlatReduceDamage ( float val)
inline

◆ setCanonicalStormPipConversion()

void LevelScaledInfo::setCanonicalStormPipConversion ( float val)
inline

◆ setCanonicalStormReduceDamage()

void LevelScaledInfo::setCanonicalStormReduceDamage ( float val)
inline

◆ setCanonicalSunAccuracy()

void LevelScaledInfo::setCanonicalSunAccuracy ( float val)
inline

◆ setCanonicalSunArmorPiercing()

void LevelScaledInfo::setCanonicalSunArmorPiercing ( float val)
inline

◆ setCanonicalSunBlock()

void LevelScaledInfo::setCanonicalSunBlock ( float val)
inline

◆ setCanonicalSunCriticalHit()

void LevelScaledInfo::setCanonicalSunCriticalHit ( float val)
inline

◆ setCanonicalSunDamage()

void LevelScaledInfo::setCanonicalSunDamage ( float val)
inline

◆ setCanonicalSunFlatDamage()

void LevelScaledInfo::setCanonicalSunFlatDamage ( float val)
inline

◆ setCanonicalSunFlatReduceDamage()

void LevelScaledInfo::setCanonicalSunFlatReduceDamage ( float val)
inline

◆ setCanonicalSunPipConversion()

void LevelScaledInfo::setCanonicalSunPipConversion ( float val)
inline

◆ setCanonicalSunReduceDamage()

void LevelScaledInfo::setCanonicalSunReduceDamage ( float val)
inline

◆ setLevel()

void LevelScaledInfo::setLevel ( int val)
inline

◆ setMaximumPips()

void LevelScaledInfo::setMaximumPips ( int val)
inline

◆ setMaximumPowerPips()

void LevelScaledInfo::setMaximumPowerPips ( int val)
inline

◆ setSchool()

void LevelScaledInfo::setSchool ( std::string val)
inline