2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/PropertyClass.h>
8 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48);
12 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48) = val;
16 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x4C);
20 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x4C) = val;
24 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x50);
28 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x50) = val;
32 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x54);
36 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x54) = val;
40 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x58);
44 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x58) = val;
48 return *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x88);
52 *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x88) = val;
56 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xA8);
60 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xA8) = val;
64 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xAC);
68 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xAC) = val;
72 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x5C);
76 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x5C) = val;
80 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x60);
84 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x60) = val;
88 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x64);
92 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x64) = val;
96 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x68);
100 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x68) = val;
104 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x6C);
108 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x6C) = val;
112 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x70);
116 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x70) = val;
120 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x74);
124 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x74) = val;
128 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x78);
132 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x78) = val;
136 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x7C);
140 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x7C) = val;
144 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x80);
148 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x80) = val;
152 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xB0);
156 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xB0) = val;
160 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xB4);
164 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xB4) = val;
Definition MagicLevelInfo.h:5
int getPipConversionRatingStorm()
Definition MagicLevelInfo.h:111
int getPetEnergy()
Definition MagicLevelInfo.h:79
void setPipConversionRatingFire(int val)
Definition MagicLevelInfo.h:99
int getLevel()
Definition MagicLevelInfo.h:7
void setPipConversionRatingAllSchools(int val)
Definition MagicLevelInfo.h:91
int getPipConversionRatingIce()
Definition MagicLevelInfo.h:103
void setPipConversionRatingBalance(int val)
Definition MagicLevelInfo.h:147
int getPipConversionRatingMyth()
Definition MagicLevelInfo.h:127
void setPipConversionRatingIce(int val)
Definition MagicLevelInfo.h:107
void setArchmastery(float val)
Definition MagicLevelInfo.h:163
float getShadowPipRating()
Definition MagicLevelInfo.h:151
float getPipChance()
Definition MagicLevelInfo.h:55
void setLevel(int val)
Definition MagicLevelInfo.h:11
void setPipConversionRatingLife(int val)
Definition MagicLevelInfo.h:123
int getMana()
Definition MagicLevelInfo.h:31
int getTrainingPoints()
Definition MagicLevelInfo.h:63
int getPipConversionRatingFire()
Definition MagicLevelInfo.h:95
int getCraftingSlots()
Definition MagicLevelInfo.h:71
void setPipConversionRatingDeath(int val)
Definition MagicLevelInfo.h:139
void setPipConversionRatingStorm(int val)
Definition MagicLevelInfo.h:115
void setShadowPipRating(float val)
Definition MagicLevelInfo.h:155
int getPipConversionRatingDeath()
Definition MagicLevelInfo.h:135
int getHitpoints()
Definition MagicLevelInfo.h:23
void setGold(int val)
Definition MagicLevelInfo.h:43
void setLevelName(std::string val)
Definition MagicLevelInfo.h:51
int getPipConversionRatingBalance()
Definition MagicLevelInfo.h:143
int getPipConversionRatingAllSchools()
Definition MagicLevelInfo.h:87
void setMana(int val)
Definition MagicLevelInfo.h:35
int getGold()
Definition MagicLevelInfo.h:39
void setPetEnergy(int val)
Definition MagicLevelInfo.h:83
void setPipChance(float val)
Definition MagicLevelInfo.h:59
int getPipConversionRatingLife()
Definition MagicLevelInfo.h:119
void setHitpoints(int val)
Definition MagicLevelInfo.h:27
float getArchmastery()
Definition MagicLevelInfo.h:159
void setXpToLevel(int val)
Definition MagicLevelInfo.h:19
int getXpToLevel()
Definition MagicLevelInfo.h:15
void setPipConversionRatingMyth(int val)
Definition MagicLevelInfo.h:131
std::string getLevelName()
Definition MagicLevelInfo.h:47
void setTrainingPoints(int val)
Definition MagicLevelInfo.h:67
void setCraftingSlots(int val)
Definition MagicLevelInfo.h:75
Base class for all property classes, providing reflection and serialization functionality.
Definition PropertyClass.h:86