2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/MatchActor.h>
4#include <Cyrus/Classes/PropertyClass.h>
9 return reinterpret_cast<SharedPointer<MatchActor> *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48);
13 *
reinterpret_cast<SharedPointer<MatchActor> **
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48) = val;
17 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x58);
21 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x58) = val;
25 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x5C);
29 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x5C) = val;
33 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x60);
37 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x60) = val;
41 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x64);
45 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x64) = val;
49 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x68);
53 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x68) = val;
57 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x6C);
61 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x6C) = val;
65 return *
reinterpret_cast<unsigned char*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x70);
69 *
reinterpret_cast<unsigned char*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x70) = val;
Definition MatchActorResult.h:6
void setPvpCurrency(int val)
Definition MatchActorResult.h:44
int getPlace()
Definition MatchActorResult.h:16
SharedPointer< MatchActor > * getPActor()
Definition MatchActorResult.h:8
void setPvpTourneyCurrency(int val)
Definition MatchActorResult.h:52
void setArenaPoints(int val)
Definition MatchActorResult.h:36
void setGold(int val)
Definition MatchActorResult.h:60
void setGameResult(unsigned char val)
Definition MatchActorResult.h:68
unsigned char getGameResult()
Definition MatchActorResult.h:64
int getArenaPoints()
Definition MatchActorResult.h:32
int getGold()
Definition MatchActorResult.h:56
void setRatingGained(int val)
Definition MatchActorResult.h:28
int getPvpTourneyCurrency()
Definition MatchActorResult.h:48
int getPvpCurrency()
Definition MatchActorResult.h:40
int getRatingGained()
Definition MatchActorResult.h:24
void setPlace(int val)
Definition MatchActorResult.h:20
void setPActor(SharedPointer< MatchActor > *val)
Definition MatchActorResult.h:12
Base class for all property classes, providing reflection and serialization functionality.
Definition PropertyClass.h:86