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MatchActorResult Class Reference

#include <MatchActorResult.h>

Inheritance diagram for MatchActorResult:
PropertyClass BracketMatchActorResult PetActorResults

Public Member Functions

SharedPointer< MatchActor > * getPActor ()
 
void setPActor (SharedPointer< MatchActor > *val)
 
int getPlace ()
 
void setPlace (int val)
 
int getRatingGained ()
 
void setRatingGained (int val)
 
int getArenaPoints ()
 
void setArenaPoints (int val)
 
int getPvpCurrency ()
 
void setPvpCurrency (int val)
 
int getPvpTourneyCurrency ()
 
void setPvpTourneyCurrency (int val)
 
int getGold ()
 
void setGold (int val)
 
unsigned char getGameResult ()
 
void setGameResult (unsigned char val)
 
- Public Member Functions inherited from PropertyClass
virtual char * getClassName ()=0
 Gets the class name of the derived class in the format class T[*].
 
virtual void * getPropertyList ()=0
 Constructs and caches the PropertyList for the derived class, adding all reflected members and member functions.
 
virtual bool copy (uint32_t a1)=0
 Copies the property class data.
 
virtual void * serialize (void *a2, uint32_t a3)=0
 Serializes the derived class's PropertyList as XML.
 
virtual bool onCreated ()=0
 Called when the PropertyClass is created.
 
template<typename T >
CYRUS T * as ()
 Casts this to a pointer of type T.
 
virtual void onPostLoad ()=0
 Called when the PropertyClass is loaded, i.e., initialize is called and onCreated has finished.
 
virtual void onFinalizeLoad ()=0
 
virtual bool shouldNotSerialize ()=0
 Determines if the PropertyClass should not be serialized.
 

Member Function Documentation

◆ getArenaPoints()

int MatchActorResult::getArenaPoints ( )
inline

◆ getGameResult()

unsigned char MatchActorResult::getGameResult ( )
inline

◆ getGold()

int MatchActorResult::getGold ( )
inline

◆ getPActor()

SharedPointer< MatchActor > * MatchActorResult::getPActor ( )
inline

◆ getPlace()

int MatchActorResult::getPlace ( )
inline

◆ getPvpCurrency()

int MatchActorResult::getPvpCurrency ( )
inline

◆ getPvpTourneyCurrency()

int MatchActorResult::getPvpTourneyCurrency ( )
inline

◆ getRatingGained()

int MatchActorResult::getRatingGained ( )
inline

◆ setArenaPoints()

void MatchActorResult::setArenaPoints ( int val)
inline

◆ setGameResult()

void MatchActorResult::setGameResult ( unsigned char val)
inline

◆ setGold()

void MatchActorResult::setGold ( int val)
inline

◆ setPActor()

void MatchActorResult::setPActor ( SharedPointer< MatchActor > * val)
inline

◆ setPlace()

void MatchActorResult::setPlace ( int val)
inline

◆ setPvpCurrency()

void MatchActorResult::setPvpCurrency ( int val)
inline

◆ setPvpTourneyCurrency()

void MatchActorResult::setPvpTourneyCurrency ( int val)
inline

◆ setRatingGained()

void MatchActorResult::setRatingGained ( int val)
inline