2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/MinigameSigilOptionAdvancedModeFields.h>
4#include <Cyrus/Classes/MinigameSigilOptionMonthlyGauntletFields.h>
5#include <Cyrus/Classes/PropertyClass.h>
6#include <Cyrus/Classes/ServiceOptionBase.h>
11 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xD8);
15 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xD8) = val;
19 return *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xE0);
23 *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xE0) = val;
27 return *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x100);
31 *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x100) = val;
35 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xDC);
39 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xDC) = val;
43 return reinterpret_cast<SharedPointer<MinigameSigilOptionMonthlyGauntletFields> *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x108);
47 *
reinterpret_cast<SharedPointer<MinigameSigilOptionMonthlyGauntletFields> **
>(
reinterpret_cast<uintptr_t
>(
this) + 0x108) = val;
51 return reinterpret_cast<SharedPointer<MinigameSigilOptionAdvancedModeFields> *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x118);
55 *
reinterpret_cast<SharedPointer<MinigameSigilOptionAdvancedModeFields> **
>(
reinterpret_cast<uintptr_t
>(
this) + 0x118) = val;
Definition MinigameSigilOption.h:8
void setIsCluster(bool val)
Definition MinigameSigilOption.h:30
void setMonthlyGauntletFields(SharedPointer< MinigameSigilOptionMonthlyGauntletFields > *val)
Definition MinigameSigilOption.h:46
std::string getSuccessZone()
Definition MinigameSigilOption.h:18
int getRequiresSkeletonKey()
Definition MinigameSigilOption.h:34
int getTeamUpAllowed()
Definition MinigameSigilOption.h:10
void setAdvancedModeFields(SharedPointer< MinigameSigilOptionAdvancedModeFields > *val)
Definition MinigameSigilOption.h:54
void setRequiresSkeletonKey(int val)
Definition MinigameSigilOption.h:38
void setSuccessZone(std::string val)
Definition MinigameSigilOption.h:22
bool getIsCluster()
Definition MinigameSigilOption.h:26
SharedPointer< MinigameSigilOptionMonthlyGauntletFields > * getMonthlyGauntletFields()
Definition MinigameSigilOption.h:42
SharedPointer< MinigameSigilOptionAdvancedModeFields > * getAdvancedModeFields()
Definition MinigameSigilOption.h:50
void setTeamUpAllowed(int val)
Definition MinigameSigilOption.h:14
Definition ServiceOptionBase.h:5