Cyrus Mod Loader
Loading...
Searching...
No Matches
ObstacleCourseSpeedUpBehaviorTemplate.h
1#pragma once
2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/BehaviorTemplate.h>
4#include <Cyrus/Classes/ObstacleCourseObstacleBehaviorTemplate.h>
5#include <Cyrus/Classes/ObstacleCourseObstaclePathBaseTemplate.h>
6#include <Cyrus/Classes/PropertyClass.h>
7
9public:
10 double getSpeedAmount() { // Property Generated Getter
11 return *reinterpret_cast<double*>(reinterpret_cast<uintptr_t>(this) + 0xB8);
12 }
13
14 void setSpeedAmount(double val) { // Property Generated Setter
15 *reinterpret_cast<double*>(reinterpret_cast<uintptr_t>(this) + 0xB8) = val;
16 }
17
18 double getBuffTime() { // Property Generated Getter
19 return *reinterpret_cast<double*>(reinterpret_cast<uintptr_t>(this) + 0xC0);
20 }
21
22 void setBuffTime(double val) { // Property Generated Setter
23 *reinterpret_cast<double*>(reinterpret_cast<uintptr_t>(this) + 0xC0) = val;
24 }
25
26 std::string getEffectWearingOff() { // Property Generated Getter
27 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0xC8);
28 }
29
30 void setEffectWearingOff(std::string val) { // Property Generated Setter
31 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0xC8) = val;
32 }
33
34 std::string getSoundWearingOff() { // Property Generated Getter
35 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0xE8);
36 }
37
38 void setSoundWearingOff(std::string val) { // Property Generated Setter
39 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0xE8) = val;
40 }
41
42 std::string getEffectApply() { // Property Generated Getter
43 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x108);
44 }
45
46 void setEffectApply(std::string val) { // Property Generated Setter
47 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x108) = val;
48 }
49
50 std::string getSoundApply() { // Property Generated Getter
51 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x128);
52 }
53
54 void setSoundApply(std::string val) { // Property Generated Setter
55 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x128) = val;
56 }
57
58 std::string getEffectDespawn() { // Property Generated Getter
59 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x148);
60 }
61
62 void setEffectDespawn(std::string val) { // Property Generated Setter
63 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x148) = val;
64 }
65
66 std::string getSoundDespawn() { // Property Generated Getter
67 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x168);
68 }
69
70 void setSoundDespawn(std::string val) { // Property Generated Setter
71 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x168) = val;
72 }
73
74 std::string getEffectWhileActive() { // Property Generated Getter
75 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x188);
76 }
77
78 void setEffectWhileActive(std::string val) { // Property Generated Setter
79 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x188) = val;
80 }
81
82 std::string getSoundWhileActive() { // Property Generated Getter
83 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x1A8);
84 }
85
86 void setSoundWhileActive(std::string val) { // Property Generated Setter
87 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x1A8) = val;
88 }
89
90 std::string getEffectRespawning() { // Property Generated Getter
91 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x1C8);
92 }
93
94 void setEffectRespawning(std::string val) { // Property Generated Setter
95 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x1C8) = val;
96 }
97
98 std::string getSoundRespawning() { // Property Generated Getter
99 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x1E8);
100 }
101
102 void setSoundRespawning(std::string val) { // Property Generated Setter
103 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x1E8) = val;
104 }
105
106};
Definition ObstacleCourseObstaclePathBaseTemplate.h:7
Definition ObstacleCourseSpeedUpBehaviorTemplate.h:8
std::string getSoundWhileActive()
Definition ObstacleCourseSpeedUpBehaviorTemplate.h:82
std::string getEffectRespawning()
Definition ObstacleCourseSpeedUpBehaviorTemplate.h:90
void setEffectWearingOff(std::string val)
Definition ObstacleCourseSpeedUpBehaviorTemplate.h:30
std::string getEffectApply()
Definition ObstacleCourseSpeedUpBehaviorTemplate.h:42
void setSoundApply(std::string val)
Definition ObstacleCourseSpeedUpBehaviorTemplate.h:54
void setSoundRespawning(std::string val)
Definition ObstacleCourseSpeedUpBehaviorTemplate.h:102
void setEffectApply(std::string val)
Definition ObstacleCourseSpeedUpBehaviorTemplate.h:46
std::string getSoundApply()
Definition ObstacleCourseSpeedUpBehaviorTemplate.h:50
std::string getEffectWhileActive()
Definition ObstacleCourseSpeedUpBehaviorTemplate.h:74
void setSoundWhileActive(std::string val)
Definition ObstacleCourseSpeedUpBehaviorTemplate.h:86
std::string getEffectWearingOff()
Definition ObstacleCourseSpeedUpBehaviorTemplate.h:26
void setSpeedAmount(double val)
Definition ObstacleCourseSpeedUpBehaviorTemplate.h:14
void setEffectWhileActive(std::string val)
Definition ObstacleCourseSpeedUpBehaviorTemplate.h:78
std::string getSoundWearingOff()
Definition ObstacleCourseSpeedUpBehaviorTemplate.h:34
std::string getSoundDespawn()
Definition ObstacleCourseSpeedUpBehaviorTemplate.h:66
void setEffectDespawn(std::string val)
Definition ObstacleCourseSpeedUpBehaviorTemplate.h:62
void setSoundWearingOff(std::string val)
Definition ObstacleCourseSpeedUpBehaviorTemplate.h:38
std::string getEffectDespawn()
Definition ObstacleCourseSpeedUpBehaviorTemplate.h:58
double getSpeedAmount()
Definition ObstacleCourseSpeedUpBehaviorTemplate.h:10
double getBuffTime()
Definition ObstacleCourseSpeedUpBehaviorTemplate.h:18
void setBuffTime(double val)
Definition ObstacleCourseSpeedUpBehaviorTemplate.h:22
void setSoundDespawn(std::string val)
Definition ObstacleCourseSpeedUpBehaviorTemplate.h:70
std::string getSoundRespawning()
Definition ObstacleCourseSpeedUpBehaviorTemplate.h:98
void setEffectRespawning(std::string val)
Definition ObstacleCourseSpeedUpBehaviorTemplate.h:94