Cyrus Mod Loader
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ObstacleCourseObstaclePathBaseTemplate Class Reference

#include <ObstacleCourseObstaclePathBaseTemplate.h>

Inheritance diagram for ObstacleCourseObstaclePathBaseTemplate:
ObstacleCourseObstacleBehaviorTemplate BehaviorTemplate PropertyClass ObstacleCourseModifyTimeBehaviorTemplate ObstacleCoursePusherBehaviorTemplate ObstacleCourseSpeedUpBehaviorTemplate

Public Member Functions

float getRate ()
 
void setRate (float val)
 
float getPenaltyTime ()
 
void setPenaltyTime (float val)
 
Vector3D getTotalObstacleSize ()
 
void setTotalObstacleSize (Vector3D val)
 
Vector< Vector3DgetBounds ()
 
void setBounds (Vector< Vector3D > val)
 
bool getOrientToPath ()
 
void setOrientToPath (bool val)
 
float getHeightUp ()
 
void setHeightUp (float val)
 
float getHeightDown ()
 
void setHeightDown (float val)
 
- Public Member Functions inherited from PropertyClass
virtual char * getClassName ()=0
 Gets the class name of the derived class in the format class T[*].
 
virtual void * getPropertyList ()=0
 Constructs and caches the PropertyList for the derived class, adding all reflected members and member functions.
 
virtual bool copy (uint32_t a1)=0
 Copies the property class data.
 
virtual void * serialize (void *a2, uint32_t a3)=0
 Serializes the derived class's PropertyList as XML.
 
virtual bool onCreated ()=0
 Called when the PropertyClass is created.
 
template<typename T >
CYRUS T * as ()
 Casts this to a pointer of type T.
 
virtual void onPostLoad ()=0
 Called when the PropertyClass is loaded, i.e., initialize is called and onCreated has finished.
 
virtual void onFinalizeLoad ()=0
 
virtual bool shouldNotSerialize ()=0
 Determines if the PropertyClass should not be serialized.
 

Additional Inherited Members

- Public Attributes inherited from BehaviorTemplate
std::string name
 

Member Function Documentation

◆ getBounds()

Vector< Vector3D > ObstacleCourseObstaclePathBaseTemplate::getBounds ( )
inline

◆ getHeightDown()

float ObstacleCourseObstaclePathBaseTemplate::getHeightDown ( )
inline

◆ getHeightUp()

float ObstacleCourseObstaclePathBaseTemplate::getHeightUp ( )
inline

◆ getOrientToPath()

bool ObstacleCourseObstaclePathBaseTemplate::getOrientToPath ( )
inline

◆ getPenaltyTime()

float ObstacleCourseObstaclePathBaseTemplate::getPenaltyTime ( )
inline

◆ getRate()

float ObstacleCourseObstaclePathBaseTemplate::getRate ( )
inline

◆ getTotalObstacleSize()

Vector3D ObstacleCourseObstaclePathBaseTemplate::getTotalObstacleSize ( )
inline

◆ setBounds()

void ObstacleCourseObstaclePathBaseTemplate::setBounds ( Vector< Vector3D > val)
inline

◆ setHeightDown()

void ObstacleCourseObstaclePathBaseTemplate::setHeightDown ( float val)
inline

◆ setHeightUp()

void ObstacleCourseObstaclePathBaseTemplate::setHeightUp ( float val)
inline

◆ setOrientToPath()

void ObstacleCourseObstaclePathBaseTemplate::setOrientToPath ( bool val)
inline

◆ setPenaltyTime()

void ObstacleCourseObstaclePathBaseTemplate::setPenaltyTime ( float val)
inline

◆ setRate()

void ObstacleCourseObstaclePathBaseTemplate::setRate ( float val)
inline

◆ setTotalObstacleSize()

void ObstacleCourseObstaclePathBaseTemplate::setTotalObstacleSize ( Vector3D val)
inline