2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/PetStatModification.h>
4#include <Cyrus/Classes/PropertyClass.h>
9 return *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48);
13 *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48) = val;
17 return reinterpret_cast<Vector<SharedPointer<PetStatModification>
> *>(
reinterpret_cast<uintptr_t
>(
this) + 0x68);
21 *
reinterpret_cast<Vector<SharedPointer<PetStatModification>
> **>(
reinterpret_cast<uintptr_t
>(
this) + 0x68) = val;
25 return *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x98);
29 *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x98) = val;
33 return *
reinterpret_cast<Vector<int>*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x80);
37 *
reinterpret_cast<Vector<int>*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x80) = val;
Definition PetStatModificationSet.h:6
std::string getScene()
Definition PetStatModificationSet.h:24
Vector< SharedPointer< PetStatModification > > * getModifications()
Definition PetStatModificationSet.h:16
void setModifications(Vector< SharedPointer< PetStatModification > > *val)
Definition PetStatModificationSet.h:20
void setScene(std::string val)
Definition PetStatModificationSet.h:28
void setName(std::string val)
Definition PetStatModificationSet.h:12
std::string getName()
Definition PetStatModificationSet.h:8
Vector< int > getGameScoreFactor()
Definition PetStatModificationSet.h:32
void setGameScoreFactor(Vector< int > val)
Definition PetStatModificationSet.h:36
Base class for all property classes, providing reflection and serialization functionality.
Definition PropertyClass.h:86