2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/CinematicAction.h>
4#include <Cyrus/Classes/PropertyClass.h>
5#include <Cyrus/Enums/PlaySoundCinematicAction__SoundType.h>
10 return *
reinterpret_cast<List<std::string>*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x50);
14 *
reinterpret_cast<List<std::string>*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x50) = val;
18 return *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x64);
22 *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x64) = val;
26 return *
reinterpret_cast<PlaySoundCinematicAction__SoundType*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x60);
30 *
reinterpret_cast<PlaySoundCinematicAction__SoundType*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x60) = val;
34 return *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x65);
38 *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x65) = val;
42 return *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x66);
46 *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x66) = val;
50 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x68);
54 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x68) = val;
Definition CinematicAction.h:5
Definition PlaySoundCinematicAction.h:7
void setPlayMusic(bool val)
Definition PlaySoundCinematicAction.h:45
List< std::string > getSound()
Definition PlaySoundCinematicAction.h:9
void setUseClientLocation(bool val)
Definition PlaySoundCinematicAction.h:21
bool getUseClientLocation()
Definition PlaySoundCinematicAction.h:17
float getFadeDuration()
Definition PlaySoundCinematicAction.h:49
void setSoundType(PlaySoundCinematicAction__SoundType val)
Definition PlaySoundCinematicAction.h:29
void setFadeDuration(float val)
Definition PlaySoundCinematicAction.h:53
bool getStreamSound()
Definition PlaySoundCinematicAction.h:33
PlaySoundCinematicAction__SoundType getSoundType()
Definition PlaySoundCinematicAction.h:25
void setStreamSound(bool val)
Definition PlaySoundCinematicAction.h:37
void setSound(List< std::string > val)
Definition PlaySoundCinematicAction.h:13
bool getPlayMusic()
Definition PlaySoundCinematicAction.h:41