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PlaySoundCinematicAction Class Reference

#include <PlaySoundCinematicAction.h>

Inheritance diagram for PlaySoundCinematicAction:
CinematicAction PropertyClass ClientPlaySoundCinematicAction

Public Member Functions

List< std::string > getSound ()
 
void setSound (List< std::string > val)
 
bool getUseClientLocation ()
 
void setUseClientLocation (bool val)
 
PlaySoundCinematicAction__SoundType getSoundType ()
 
void setSoundType (PlaySoundCinematicAction__SoundType val)
 
bool getStreamSound ()
 
void setStreamSound (bool val)
 
bool getPlayMusic ()
 
void setPlayMusic (bool val)
 
float getFadeDuration ()
 
void setFadeDuration (float val)
 
- Public Member Functions inherited from CinematicAction
float getTimeOffset ()
 
void setTimeOffset (float val)
 
- Public Member Functions inherited from PropertyClass
virtual char * getClassName ()=0
 Gets the class name of the derived class in the format class T[*].
 
virtual void * getPropertyList ()=0
 Constructs and caches the PropertyList for the derived class, adding all reflected members and member functions.
 
virtual bool copy (uint32_t a1)=0
 Copies the property class data.
 
virtual void * serialize (void *a2, uint32_t a3)=0
 Serializes the derived class's PropertyList as XML.
 
virtual bool onCreated ()=0
 Called when the PropertyClass is created.
 
template<typename T >
CYRUS T * as ()
 Casts this to a pointer of type T.
 
virtual void onPostLoad ()=0
 Called when the PropertyClass is loaded, i.e., initialize is called and onCreated has finished.
 
virtual void onFinalizeLoad ()=0
 
virtual bool shouldNotSerialize ()=0
 Determines if the PropertyClass should not be serialized.
 

Member Function Documentation

◆ getFadeDuration()

float PlaySoundCinematicAction::getFadeDuration ( )
inline

◆ getPlayMusic()

bool PlaySoundCinematicAction::getPlayMusic ( )
inline

◆ getSound()

List< std::string > PlaySoundCinematicAction::getSound ( )
inline

◆ getSoundType()

PlaySoundCinematicAction__SoundType PlaySoundCinematicAction::getSoundType ( )
inline

◆ getStreamSound()

bool PlaySoundCinematicAction::getStreamSound ( )
inline

◆ getUseClientLocation()

bool PlaySoundCinematicAction::getUseClientLocation ( )
inline

◆ setFadeDuration()

void PlaySoundCinematicAction::setFadeDuration ( float val)
inline

◆ setPlayMusic()

void PlaySoundCinematicAction::setPlayMusic ( bool val)
inline

◆ setSound()

void PlaySoundCinematicAction::setSound ( List< std::string > val)
inline

◆ setSoundType()

void PlaySoundCinematicAction::setSoundType ( PlaySoundCinematicAction__SoundType val)
inline

◆ setStreamSound()

void PlaySoundCinematicAction::setStreamSound ( bool val)
inline

◆ setUseClientLocation()

void PlaySoundCinematicAction::setUseClientLocation ( bool val)
inline