#include <PlaySoundCinematicAction.h>
◆ getFadeDuration()
float PlaySoundCinematicAction::getFadeDuration |
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◆ getPlayMusic()
bool PlaySoundCinematicAction::getPlayMusic |
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◆ getSound()
List< std::string > PlaySoundCinematicAction::getSound |
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◆ getSoundType()
PlaySoundCinematicAction__SoundType PlaySoundCinematicAction::getSoundType |
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◆ getStreamSound()
bool PlaySoundCinematicAction::getStreamSound |
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◆ getUseClientLocation()
bool PlaySoundCinematicAction::getUseClientLocation |
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◆ setFadeDuration()
void PlaySoundCinematicAction::setFadeDuration |
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float | val | ) |
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◆ setPlayMusic()
void PlaySoundCinematicAction::setPlayMusic |
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bool | val | ) |
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◆ setSound()
void PlaySoundCinematicAction::setSound |
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List< std::string > | val | ) |
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◆ setSoundType()
void PlaySoundCinematicAction::setSoundType |
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PlaySoundCinematicAction__SoundType | val | ) |
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◆ setStreamSound()
void PlaySoundCinematicAction::setStreamSound |
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bool | val | ) |
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◆ setUseClientLocation()
void PlaySoundCinematicAction::setUseClientLocation |
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bool | val | ) |
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