Cyrus Mod Loader
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PlayerStatueStitchBlob.h
1#pragma once
2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/PlayerStatueBlob.h>
4#include <Cyrus/Classes/PropertyClass.h>
5
7public:
8 std::string getPackedName() { // Property Generated Getter
9 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x48);
10 }
11
12 void setPackedName(std::string val) { // Property Generated Setter
13 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x48) = val;
14 }
15
16 std::string getCharacterBuffer() { // Property Generated Getter
17 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x68);
18 }
19
20 void setCharacterBuffer(std::string val) { // Property Generated Setter
21 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x68) = val;
22 }
23
24 std::string getEquipmentBuffer() { // Property Generated Getter
25 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x88);
26 }
27
28 void setEquipmentBuffer(std::string val) { // Property Generated Setter
29 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x88) = val;
30 }
31
32 unsigned int getEmoteID() { // Property Generated Getter
33 return *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0xA8);
34 }
35
36 void setEmoteID(unsigned int val) { // Property Generated Setter
37 *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0xA8) = val;
38 }
39
40};
Definition PlayerStatueBlob.h:5
Definition PlayerStatueStitchBlob.h:6
void setCharacterBuffer(std::string val)
Definition PlayerStatueStitchBlob.h:20
void setEquipmentBuffer(std::string val)
Definition PlayerStatueStitchBlob.h:28
unsigned int getEmoteID()
Definition PlayerStatueStitchBlob.h:32
std::string getCharacterBuffer()
Definition PlayerStatueStitchBlob.h:16
std::string getPackedName()
Definition PlayerStatueStitchBlob.h:8
void setEmoteID(unsigned int val)
Definition PlayerStatueStitchBlob.h:36
std::string getEquipmentBuffer()
Definition PlayerStatueStitchBlob.h:24
void setPackedName(std::string val)
Definition PlayerStatueStitchBlob.h:12