2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/GameEffectBase.h>
4#include <Cyrus/Classes/PropertyClass.h>
9 return *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x80);
13 *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x80) = val;
17 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xA0);
21 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xA0) = val;
25 return *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xA8);
29 *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xA8) = val;
33 return *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xC8);
37 *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xC8) = val;
41 return *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xD0);
45 *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xD0) = val;
Definition GameEffectBase.h:5
Definition ProvideSpellEffect.h:6
void setVFX(std::string val)
Definition ProvideSpellEffect.h:28
std::string getSpellName()
Definition ProvideSpellEffect.h:8
int getNumSpells()
Definition ProvideSpellEffect.h:16
void setSpellName(std::string val)
Definition ProvideSpellEffect.h:12
void setSound(std::string val)
Definition ProvideSpellEffect.h:44
bool getVFXOverride()
Definition ProvideSpellEffect.h:32
void setVFXOverride(bool val)
Definition ProvideSpellEffect.h:36
std::string getVFX()
Definition ProvideSpellEffect.h:24
std::string getSound()
Definition ProvideSpellEffect.h:40
void setNumSpells(int val)
Definition ProvideSpellEffect.h:20