2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/GameEffectTemplate.h>
4#include <Cyrus/Classes/PropertyClass.h>
9 return *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x168);
13 *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x168) = val;
17 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x188);
21 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x188) = val;
Definition GameEffectTemplate.h:6
Definition ProvideSpellEffectTemplate.h:6
int getNumSpells()
Definition ProvideSpellEffectTemplate.h:16
void setSpellName(std::string val)
Definition ProvideSpellEffectTemplate.h:12
std::string getSpellName()
Definition ProvideSpellEffectTemplate.h:8
void setNumSpells(int val)
Definition ProvideSpellEffectTemplate.h:20