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PvPMatchJoinQueueRequirements.h
1#pragma once
2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/PropertyClass.h>
4
6public:
7 int getMinLevel() { // Property Generated Getter
8 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x48);
9 }
10
11 void setMinLevel(int val) { // Property Generated Setter
12 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x48) = val;
13 }
14
15 int getMaxLevel() { // Property Generated Getter
16 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x4C);
17 }
18
19 void setMaxLevel(int val) { // Property Generated Setter
20 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x4C) = val;
21 }
22
23 int getMinEloRating() { // Property Generated Getter
24 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x50);
25 }
26
27 void setMinEloRating(int val) { // Property Generated Setter
28 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x50) = val;
29 }
30
31 int getMaxEloRating() { // Property Generated Getter
32 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x54);
33 }
34
35 void setMaxEloRating(int val) { // Property Generated Setter
36 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x54) = val;
37 }
38
39 int getMinEloRank() { // Property Generated Getter
40 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x58);
41 }
42
43 void setMinEloRank(int val) { // Property Generated Setter
44 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x58) = val;
45 }
46
47 int getMaxEloRank() { // Property Generated Getter
48 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x5C);
49 }
50
51 void setMaxEloRank(int val) { // Property Generated Setter
52 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x5C) = val;
53 }
54
55 int getMinMatchesPlayed() { // Property Generated Getter
56 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x60);
57 }
58
59 void setMinMatchesPlayed(int val) { // Property Generated Setter
60 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x60) = val;
61 }
62
63 int getMaxMatchesPlayed() { // Property Generated Getter
64 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x64);
65 }
66
67 void setMaxMatchesPlayed(int val) { // Property Generated Setter
68 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x64) = val;
69 }
70
71 std::string getRequiredBadge() { // Property Generated Getter
72 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x68);
73 }
74
75 void setRequiredBadge(std::string val) { // Property Generated Setter
76 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x68) = val;
77 }
78
79 bool getMembersOnly() { // Property Generated Getter
80 return *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x88);
81 }
82
83 void setMembersOnly(bool val) { // Property Generated Setter
84 *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x88) = val;
85 }
86
87 bool getFriendsOnly() { // Property Generated Getter
88 return *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x89);
89 }
90
91 void setFriendsOnly(bool val) { // Property Generated Setter
92 *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x89) = val;
93 }
94
95};
Base class for all property classes, providing reflection and serialization functionality.
Definition PropertyClass.h:86
Definition PvPMatchJoinQueueRequirements.h:5
int getMinMatchesPlayed()
Definition PvPMatchJoinQueueRequirements.h:55
void setMaxEloRating(int val)
Definition PvPMatchJoinQueueRequirements.h:35
int getMaxEloRank()
Definition PvPMatchJoinQueueRequirements.h:47
int getMaxEloRating()
Definition PvPMatchJoinQueueRequirements.h:31
int getMinEloRating()
Definition PvPMatchJoinQueueRequirements.h:23
bool getFriendsOnly()
Definition PvPMatchJoinQueueRequirements.h:87
void setMinEloRating(int val)
Definition PvPMatchJoinQueueRequirements.h:27
void setFriendsOnly(bool val)
Definition PvPMatchJoinQueueRequirements.h:91
void setRequiredBadge(std::string val)
Definition PvPMatchJoinQueueRequirements.h:75
void setMinEloRank(int val)
Definition PvPMatchJoinQueueRequirements.h:43
void setMaxEloRank(int val)
Definition PvPMatchJoinQueueRequirements.h:51
void setMinMatchesPlayed(int val)
Definition PvPMatchJoinQueueRequirements.h:59
std::string getRequiredBadge()
Definition PvPMatchJoinQueueRequirements.h:71
void setMembersOnly(bool val)
Definition PvPMatchJoinQueueRequirements.h:83
void setMaxLevel(int val)
Definition PvPMatchJoinQueueRequirements.h:19
int getMinEloRank()
Definition PvPMatchJoinQueueRequirements.h:39
int getMaxMatchesPlayed()
Definition PvPMatchJoinQueueRequirements.h:63
void setMinLevel(int val)
Definition PvPMatchJoinQueueRequirements.h:11
int getMaxLevel()
Definition PvPMatchJoinQueueRequirements.h:15
int getMinLevel()
Definition PvPMatchJoinQueueRequirements.h:7
void setMaxMatchesPlayed(int val)
Definition PvPMatchJoinQueueRequirements.h:67
bool getMembersOnly()
Definition PvPMatchJoinQueueRequirements.h:79