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PvPMatchJoinQueueRequirements Class Reference

#include <PvPMatchJoinQueueRequirements.h>

Inheritance diagram for PvPMatchJoinQueueRequirements:
PropertyClass

Public Member Functions

int getMinLevel ()
 
void setMinLevel (int val)
 
int getMaxLevel ()
 
void setMaxLevel (int val)
 
int getMinEloRating ()
 
void setMinEloRating (int val)
 
int getMaxEloRating ()
 
void setMaxEloRating (int val)
 
int getMinEloRank ()
 
void setMinEloRank (int val)
 
int getMaxEloRank ()
 
void setMaxEloRank (int val)
 
int getMinMatchesPlayed ()
 
void setMinMatchesPlayed (int val)
 
int getMaxMatchesPlayed ()
 
void setMaxMatchesPlayed (int val)
 
std::string getRequiredBadge ()
 
void setRequiredBadge (std::string val)
 
bool getMembersOnly ()
 
void setMembersOnly (bool val)
 
bool getFriendsOnly ()
 
void setFriendsOnly (bool val)
 
- Public Member Functions inherited from PropertyClass
virtual char * getClassName ()=0
 Gets the class name of the derived class in the format class T[*].
 
virtual void * getPropertyList ()=0
 Constructs and caches the PropertyList for the derived class, adding all reflected members and member functions.
 
virtual bool copy (uint32_t a1)=0
 Copies the property class data.
 
virtual void * serialize (void *a2, uint32_t a3)=0
 Serializes the derived class's PropertyList as XML.
 
virtual bool onCreated ()=0
 Called when the PropertyClass is created.
 
template<typename T >
CYRUS T * as ()
 Casts this to a pointer of type T.
 
virtual void onPostLoad ()=0
 Called when the PropertyClass is loaded, i.e., initialize is called and onCreated has finished.
 
virtual void onFinalizeLoad ()=0
 
virtual bool shouldNotSerialize ()=0
 Determines if the PropertyClass should not be serialized.
 

Member Function Documentation

◆ getFriendsOnly()

bool PvPMatchJoinQueueRequirements::getFriendsOnly ( )
inline

◆ getMaxEloRank()

int PvPMatchJoinQueueRequirements::getMaxEloRank ( )
inline

◆ getMaxEloRating()

int PvPMatchJoinQueueRequirements::getMaxEloRating ( )
inline

◆ getMaxLevel()

int PvPMatchJoinQueueRequirements::getMaxLevel ( )
inline

◆ getMaxMatchesPlayed()

int PvPMatchJoinQueueRequirements::getMaxMatchesPlayed ( )
inline

◆ getMembersOnly()

bool PvPMatchJoinQueueRequirements::getMembersOnly ( )
inline

◆ getMinEloRank()

int PvPMatchJoinQueueRequirements::getMinEloRank ( )
inline

◆ getMinEloRating()

int PvPMatchJoinQueueRequirements::getMinEloRating ( )
inline

◆ getMinLevel()

int PvPMatchJoinQueueRequirements::getMinLevel ( )
inline

◆ getMinMatchesPlayed()

int PvPMatchJoinQueueRequirements::getMinMatchesPlayed ( )
inline

◆ getRequiredBadge()

std::string PvPMatchJoinQueueRequirements::getRequiredBadge ( )
inline

◆ setFriendsOnly()

void PvPMatchJoinQueueRequirements::setFriendsOnly ( bool val)
inline

◆ setMaxEloRank()

void PvPMatchJoinQueueRequirements::setMaxEloRank ( int val)
inline

◆ setMaxEloRating()

void PvPMatchJoinQueueRequirements::setMaxEloRating ( int val)
inline

◆ setMaxLevel()

void PvPMatchJoinQueueRequirements::setMaxLevel ( int val)
inline

◆ setMaxMatchesPlayed()

void PvPMatchJoinQueueRequirements::setMaxMatchesPlayed ( int val)
inline

◆ setMembersOnly()

void PvPMatchJoinQueueRequirements::setMembersOnly ( bool val)
inline

◆ setMinEloRank()

void PvPMatchJoinQueueRequirements::setMinEloRank ( int val)
inline

◆ setMinEloRating()

void PvPMatchJoinQueueRequirements::setMinEloRating ( int val)
inline

◆ setMinLevel()

void PvPMatchJoinQueueRequirements::setMinLevel ( int val)
inline

◆ setMinMatchesPlayed()

void PvPMatchJoinQueueRequirements::setMinMatchesPlayed ( int val)
inline

◆ setRequiredBadge()

void PvPMatchJoinQueueRequirements::setRequiredBadge ( std::string val)
inline