2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/BehaviorTemplate.h>
4#include <Cyrus/Classes/PropertyClass.h>
9 return *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x78);
13 *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x78) = val;
17 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x98);
21 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x98) = val;
25 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x9C);
29 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x9C) = val;
33 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xA0);
37 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xA0) = val;
41 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xA4);
45 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xA4) = val;
49 return *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xA8);
53 *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xA8) = val;
57 return *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xA9);
61 *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xA9) = val;
65 return *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xAA);
69 *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xAA) = val;
73 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xAC);
77 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xAC) = val;
81 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xB0);
85 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xB0) = val;
89 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xB4);
93 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xB4) = val;
97 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xB8);
101 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xB8) = val;
105 return *
reinterpret_cast<List<std::string>*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xC0);
109 *
reinterpret_cast<List<std::string>*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xC0) = val;
Definition BehaviorTemplate.h:13
Definition PvPStatueBehaviorTemplate.h:6
void setYaw(float val)
Definition PvPStatueBehaviorTemplate.h:44
float getScale()
Definition PvPStatueBehaviorTemplate.h:72
void setAnimDelaySec(float val)
Definition PvPStatueBehaviorTemplate.h:92
float getYaw()
Definition PvPStatueBehaviorTemplate.h:40
void setShowNametag(bool val)
Definition PvPStatueBehaviorTemplate.h:52
List< std::string > getAnimList()
Definition PvPStatueBehaviorTemplate.h:104
bool getShowInGrace()
Definition PvPStatueBehaviorTemplate.h:56
void setShowInGrace(bool val)
Definition PvPStatueBehaviorTemplate.h:60
void setLeague(std::string val)
Definition PvPStatueBehaviorTemplate.h:12
bool getShowNametag()
Definition PvPStatueBehaviorTemplate.h:48
float getAnimDelaySec()
Definition PvPStatueBehaviorTemplate.h:88
bool getShowActive()
Definition PvPStatueBehaviorTemplate.h:64
int getRank()
Definition PvPStatueBehaviorTemplate.h:16
void setRefreshRateSec(int val)
Definition PvPStatueBehaviorTemplate.h:28
void setAlpha(float val)
Definition PvPStatueBehaviorTemplate.h:84
void setAnimList(List< std::string > val)
Definition PvPStatueBehaviorTemplate.h:108
void setGroundOffset(float val)
Definition PvPStatueBehaviorTemplate.h:36
float getAnimChance()
Definition PvPStatueBehaviorTemplate.h:96
void setScale(float val)
Definition PvPStatueBehaviorTemplate.h:76
std::string getLeague()
Definition PvPStatueBehaviorTemplate.h:8
float getAlpha()
Definition PvPStatueBehaviorTemplate.h:80
void setAnimChance(float val)
Definition PvPStatueBehaviorTemplate.h:100
void setRank(int val)
Definition PvPStatueBehaviorTemplate.h:20
int getRefreshRateSec()
Definition PvPStatueBehaviorTemplate.h:24
void setShowActive(bool val)
Definition PvPStatueBehaviorTemplate.h:68
float getGroundOffset()
Definition PvPStatueBehaviorTemplate.h:32