#include <PvPStatueBehaviorTemplate.h>
◆ getAlpha()
| float PvPStatueBehaviorTemplate::getAlpha |
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◆ getAnimChance()
| float PvPStatueBehaviorTemplate::getAnimChance |
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◆ getAnimDelaySec()
| float PvPStatueBehaviorTemplate::getAnimDelaySec |
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◆ getAnimList()
| List< std::string > PvPStatueBehaviorTemplate::getAnimList |
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◆ getGroundOffset()
| float PvPStatueBehaviorTemplate::getGroundOffset |
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◆ getLeague()
| std::string PvPStatueBehaviorTemplate::getLeague |
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◆ getRank()
| int PvPStatueBehaviorTemplate::getRank |
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◆ getRefreshRateSec()
| int PvPStatueBehaviorTemplate::getRefreshRateSec |
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◆ getScale()
| float PvPStatueBehaviorTemplate::getScale |
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◆ getShowActive()
| bool PvPStatueBehaviorTemplate::getShowActive |
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◆ getShowInGrace()
| bool PvPStatueBehaviorTemplate::getShowInGrace |
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◆ getShowNametag()
| bool PvPStatueBehaviorTemplate::getShowNametag |
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◆ getYaw()
| float PvPStatueBehaviorTemplate::getYaw |
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◆ setAlpha()
| void PvPStatueBehaviorTemplate::setAlpha |
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float | val | ) |
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◆ setAnimChance()
| void PvPStatueBehaviorTemplate::setAnimChance |
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float | val | ) |
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◆ setAnimDelaySec()
| void PvPStatueBehaviorTemplate::setAnimDelaySec |
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float | val | ) |
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◆ setAnimList()
| void PvPStatueBehaviorTemplate::setAnimList |
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List< std::string > | val | ) |
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◆ setGroundOffset()
| void PvPStatueBehaviorTemplate::setGroundOffset |
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float | val | ) |
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◆ setLeague()
| void PvPStatueBehaviorTemplate::setLeague |
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std::string | val | ) |
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◆ setRank()
| void PvPStatueBehaviorTemplate::setRank |
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int | val | ) |
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◆ setRefreshRateSec()
| void PvPStatueBehaviorTemplate::setRefreshRateSec |
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int | val | ) |
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◆ setScale()
| void PvPStatueBehaviorTemplate::setScale |
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float | val | ) |
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◆ setShowActive()
| void PvPStatueBehaviorTemplate::setShowActive |
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bool | val | ) |
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◆ setShowInGrace()
| void PvPStatueBehaviorTemplate::setShowInGrace |
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bool | val | ) |
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◆ setShowNametag()
| void PvPStatueBehaviorTemplate::setShowNametag |
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bool | val | ) |
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◆ setYaw()
| void PvPStatueBehaviorTemplate::setYaw |
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float | val | ) |
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