2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/PropertyClass.h>
8 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48);
12 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48) = val;
16 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x4C);
20 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x4C) = val;
24 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x50);
28 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x50) = val;
32 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x54);
36 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x54) = val;
40 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x58);
44 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x58) = val;
48 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x5C);
52 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x5C) = val;
56 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x60);
60 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x60) = val;
64 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x64);
68 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x64) = val;
72 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x68);
76 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x68) = val;
80 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x6C);
84 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x6C) = val;
88 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x70);
92 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x70) = val;
96 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x74);
100 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x74) = val;
104 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x78);
108 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x78) = val;
112 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x7C);
116 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x7C) = val;
120 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x80);
124 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x80) = val;
128 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x84);
132 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x84) = val;
136 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x88);
140 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x88) = val;
Base class for all property classes, providing reflection and serialization functionality.
Definition PropertyClass.h:86
Definition SavedCharacter.h:5
int getHatColor()
Definition SavedCharacter.h:95
void setNose(int val)
Definition SavedCharacter.h:51
int getFeetDecal()
Definition SavedCharacter.h:135
int getHairColor()
Definition SavedCharacter.h:15
int getTorsoColor()
Definition SavedCharacter.h:111
void setHairColor(int val)
Definition SavedCharacter.h:19
void setFaceDecal(int val)
Definition SavedCharacter.h:83
int getMouthDecal()
Definition SavedCharacter.h:87
void setHatColor(int val)
Definition SavedCharacter.h:99
void setAccessory(int val)
Definition SavedCharacter.h:75
int getHairModel()
Definition SavedCharacter.h:7
int getMouth()
Definition SavedCharacter.h:63
int getFeetColor()
Definition SavedCharacter.h:127
int getFace()
Definition SavedCharacter.h:31
int getTorsoDecal()
Definition SavedCharacter.h:119
void setSkinColor(int val)
Definition SavedCharacter.h:27
void setMouthDecal(int val)
Definition SavedCharacter.h:91
void setFeetDecal(int val)
Definition SavedCharacter.h:139
void setFace(int val)
Definition SavedCharacter.h:35
void setTorsoColor(int val)
Definition SavedCharacter.h:115
void setFeetColor(int val)
Definition SavedCharacter.h:131
void setTorsoDecal(int val)
Definition SavedCharacter.h:123
void setHatDecal(int val)
Definition SavedCharacter.h:107
int getHatDecal()
Definition SavedCharacter.h:103
int getEyeColor()
Definition SavedCharacter.h:55
int getSkinDecal2()
Definition SavedCharacter.h:39
int getFaceDecal()
Definition SavedCharacter.h:79
void setEyeColor(int val)
Definition SavedCharacter.h:59
int getAccessory()
Definition SavedCharacter.h:71
void setMouth(int val)
Definition SavedCharacter.h:67
int getNose()
Definition SavedCharacter.h:47
void setHairModel(int val)
Definition SavedCharacter.h:11
void setSkinDecal2(int val)
Definition SavedCharacter.h:43
int getSkinColor()
Definition SavedCharacter.h:23