2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/PropertyClass.h>
8 return *
reinterpret_cast<unsigned int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48);
12 *
reinterpret_cast<unsigned int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48) = val;
16 return *
reinterpret_cast<List<unsigned int>*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x50);
20 *
reinterpret_cast<List<unsigned int>*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x50) = val;
24 return *
reinterpret_cast<List<unsigned int>*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x60);
28 *
reinterpret_cast<List<unsigned int>*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x60) = val;
Base class for all property classes, providing reflection and serialization functionality.
Definition PropertyClass.h:86
Definition SpellFavorites.h:5
void setPlayerAddedTemplateIDList(List< unsigned int > val)
Definition SpellFavorites.h:27
void setFavoriteTemplateIDList(List< unsigned int > val)
Definition SpellFavorites.h:19
unsigned int getVersionNumber()
Definition SpellFavorites.h:7
List< unsigned int > getPlayerAddedTemplateIDList()
Definition SpellFavorites.h:23
List< unsigned int > getFavoriteTemplateIDList()
Definition SpellFavorites.h:15
void setVersionNumber(unsigned int val)
Definition SpellFavorites.h:11