Cyrus Mod Loader
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SpellFavorites Class Reference

#include <SpellFavorites.h>

Inheritance diagram for SpellFavorites:
PropertyClass

Public Member Functions

unsigned int getVersionNumber ()
 
void setVersionNumber (unsigned int val)
 
List< unsigned int > getFavoriteTemplateIDList ()
 
void setFavoriteTemplateIDList (List< unsigned int > val)
 
List< unsigned int > getPlayerAddedTemplateIDList ()
 
void setPlayerAddedTemplateIDList (List< unsigned int > val)
 
- Public Member Functions inherited from PropertyClass
virtual char * getClassName ()=0
 Gets the class name of the derived class in the format class T[*].
 
virtual void * getPropertyList ()=0
 Constructs and caches the PropertyList for the derived class, adding all reflected members and member functions.
 
virtual bool copy (uint32_t a1)=0
 Copies the property class data.
 
virtual void * serialize (void *a2, uint32_t a3)=0
 Serializes the derived class's PropertyList as XML.
 
virtual bool onCreated ()=0
 Called when the PropertyClass is created.
 
template<typename T >
CYRUS T * as ()
 Casts this to a pointer of type T.
 
virtual void onPostLoad ()=0
 Called when the PropertyClass is loaded, i.e., initialize is called and onCreated has finished.
 
virtual void onFinalizeLoad ()=0
 
virtual bool shouldNotSerialize ()=0
 Determines if the PropertyClass should not be serialized.
 

Member Function Documentation

◆ getFavoriteTemplateIDList()

List< unsigned int > SpellFavorites::getFavoriteTemplateIDList ( )
inline

◆ getPlayerAddedTemplateIDList()

List< unsigned int > SpellFavorites::getPlayerAddedTemplateIDList ( )
inline

◆ getVersionNumber()

unsigned int SpellFavorites::getVersionNumber ( )
inline

◆ setFavoriteTemplateIDList()

void SpellFavorites::setFavoriteTemplateIDList ( List< unsigned int > val)
inline

◆ setPlayerAddedTemplateIDList()

void SpellFavorites::setPlayerAddedTemplateIDList ( List< unsigned int > val)
inline

◆ setVersionNumber()

void SpellFavorites::setVersionNumber ( unsigned int val)
inline